Rendering node that displays a line mesh. More...
#include <MeshVizXLM/mapping/nodes/MoMeshLine.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
MoMeshLine () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
This class gets the MoMesh node from the scene graph and renders the described line by this MoMesh. The MoMesh stored in the scene graph must be a line mesh.
The line mesh can be colored using a scalar set defined in the colorScalarSetId inherited field. This is an index into the list of scalar sets existing in the traversal state (see the MoScalarSetxxx nodes). To disable coloring set this field to -1.
If this shape is picked, SoPickedPoint will return a subclass of MoLineDetail.
colorScalarSetId | 0 |
parallel | TRUE |
MoMesh, MoTessellator, MoLineDetail
MoMeshLine::MoMeshLine | ( | ) |
Constructor.
static SoType MoMeshLine::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from MoMeshLineRepresentation.
virtual SoType MoMeshLine::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from MoMeshLineRepresentation.