Defines a cartesian grid volume mesh. More...
#include <MeshViz/3Ddata/PbCartesianGrid3D.h>
Public Member Functions | |
PbCartesianGrid3D (SbBool is_data_duplicated=TRUE) | |
PbCartesianGrid3D (const PbCartesianGrid3D &) | |
PbCartesianGrid3D (int num_x, int num_y, int num_z, const float *xnod, const float *ynod, const float *znod, SbBool is_data_duplicated=TRUE) | |
~PbCartesianGrid3D () | |
PbCartesianGrid3D & | operator= (const PbCartesianGrid3D &mesh) |
void | setCoordinates (const float *xnod, const float *ynod, const float *znod) |
void | getCoordinates (const float *&xnod, const float *&ynod, const float *&znod, int &size_xnod, int &size_ynod, int &size_znod) const |
void | getGeometry (int &num_x, int &num_y, int &num_z, const float ***&xa, const float ***&ya, const float ***&za) const |
virtual const PbCell * | getCell (int cell_index) const |
virtual SbVec3f | getNodeCoord (int nod_index) const |
SbVec3f | getNodeCoord (int i, int j, int k) const |
Friends | |
int | operator== (const PbCartesianGrid3D &m1, const PbCartesianGrid3D &m2) |
int | operator!= (const PbCartesianGrid3D &m1, const PbCartesianGrid3D &m2) |
Class to define a mesh represented by a 3D grid with cartesian coordinates. This mesh is defined by a matrix num_x * num_y * num_z points forming (num_x - 1) * (num_y - 1) * (num_z - 1) hexahedrons. Each point with index (i, j,k) in the mesh (except for points along the mesh border) is connected to six points with indices (i+1,j,k), (i,j+1,k), (i-1,j,k), (i,j-1,k), (i,j,k+1), (i,j,k-1). The values on the mesh nodes are defined by the addValuesSet() method, where val argument is an array of num_x * num_y * num_z floats.
PbCartesianGrid3D::PbCartesianGrid3D | ( | SbBool | is_data_duplicated = TRUE |
) |
Constructor.
See also PbMesh for more explanations about data duplication.
PbCartesianGrid3D::PbCartesianGrid3D | ( | const PbCartesianGrid3D & | ) |
Copy constructor.
PbCartesianGrid3D::PbCartesianGrid3D | ( | int | num_x, | |
int | num_y, | |||
int | num_z, | |||
const float * | xnod, | |||
const float * | ynod, | |||
const float * | znod, | |||
SbBool | is_data_duplicated = TRUE | |||
) |
Constructor of a volume mesh.
See also PbMesh for more explanations about data duplication.
PbCartesianGrid3D::~PbCartesianGrid3D | ( | ) |
Destructor.
virtual const PbCell* PbCartesianGrid3D::getCell | ( | int | cell_index | ) | const [virtual] |
Gets the cell which index is cell_index.
Returns NULL if the cell does not exist, otherwise returns always a PbHexahedronCell object. Attention! this method returns always the same adress of an internal private cell. This private cell is updated each time getCell is called.
Implements PbMesh.
Reimplemented in PbParalCartesianGrid3D.
void PbCartesianGrid3D::getCoordinates | ( | const float *& | xnod, | |
const float *& | ynod, | |||
const float *& | znod, | |||
int & | size_xnod, | |||
int & | size_ynod, | |||
int & | size_znod | |||
) | const [inline, virtual] |
Get the current coordinates of the nodes of this mesh.
Idem as getXYZGeometry.
xnod | : array of x coordinate of the mesh nodes. | |
ynod | : array of y coordinate of the mesh nodes. | |
znod | : array of z coordinate of the mesh nodes. | |
size_xnod | : size of the array xnod ( = num nodes of this mesh) | |
size_ynod | : size of the array ynod ( = num nodes of this mesh) | |
size_znod | : size of the array znod ( = num nodes of this mesh) |
Reimplemented from PbMesh.
Reimplemented in PbParalCartesianGrid3D.
void PbCartesianGrid3D::getGeometry | ( | int & | num_x, | |
int & | num_y, | |||
int & | num_z, | |||
const float ***& | xa, | |||
const float ***& | ya, | |||
const float ***& | za | |||
) | const |
Gets the mesh geometry.
xa-ya-za can be used like a matrix (i.e. xa[i][j][k])
SbVec3f PbCartesianGrid3D::getNodeCoord | ( | int | i, | |
int | j, | |||
int | k | |||
) | const [inline, virtual] |
Gets the coordinates of a node defined by its i,j,k indices on the grid.
Implements PbGrid3D.
Reimplemented in PbParalCartesianGrid3D.
virtual SbVec3f PbCartesianGrid3D::getNodeCoord | ( | int | nod_index | ) | const [virtual] |
Gets the coordinates of a node defined by its index.
Implements PbGrid3D.
Reimplemented in PbParalCartesianGrid3D.
PbCartesianGrid3D& PbCartesianGrid3D::operator= | ( | const PbCartesianGrid3D & | mesh | ) |
void PbCartesianGrid3D::setCoordinates | ( | const float * | xnod, | |
const float * | ynod, | |||
const float * | znod | |||
) | [virtual] |
Set new node coordinates without modifying the mesh topology.
For performance reasons, this method should be called instead of setGeometry when doing a mesh deformation animation. It allows to update the coordinates of a existing level surface, skin, cross section etc, without rebuilding them totally.
Reimplemented from PbMesh.
Reimplemented in PbParalCartesianGrid3D.
int operator!= | ( | const PbCartesianGrid3D & | m1, | |
const PbCartesianGrid3D & | m2 | |||
) | [friend] |
Inequality comparison operator.
Reimplemented in PbParalCartesianGrid3D.
int operator== | ( | const PbCartesianGrid3D & | m1, | |
const PbCartesianGrid3D & | m2 | |||
) | [friend] |
Equality comparison operator.
Reimplemented in PbParalCartesianGrid3D.