Base class for all surface mesh representations. More...
#include <MeshViz/3Ddata/PoMesh2D.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
virtual const SoNodekitCatalog * | getNodekitCatalog () const |
void | setMesh (PbMesh2D *mesh) |
const PbMesh2D * | getMesh () const |
Static Public Member Functions | |
static SoType | getClassTypeId () |
static const SoNodekitCatalog * | getClassNodekitCatalog () |
Public Attributes | |
SoSFShort | zValuesIndex |
Representations of surface mesh use either the z-coordinate of the geometry of the mesh, or one of the scalar data set of the mesh which allow representation with elevation of 2D geometry mesh. The index of the scalar data set is defined by the field zValuesIndex.
static const SoNodekitCatalog* PoMesh2D::getClassNodekitCatalog | ( | ) | [static] |
Returns the SoNodekitCatalog for this class.
Reimplemented from PoMesh.
Reimplemented in PoMesh2DVec, PoMeshContouring, PoMeshFilled, PoMeshLimit, PoMeshLines, and PoMeshSides.
static SoType PoMesh2D::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from PoMesh.
Reimplemented in PoMesh2DVec, PoMeshContouring, PoMeshFilled, PoMeshLimit, PoMeshLines, and PoMeshSides.
const PbMesh2D* PoMesh2D::getMesh | ( | ) | const |
Gets the current surface mesh.
Reimplemented from PoMesh.
virtual const SoNodekitCatalog* PoMesh2D::getNodekitCatalog | ( | ) | const [virtual] |
Returns the SoNodekitCatalog for this instance.
Reimplemented from PoMesh.
Reimplemented in PoMesh2DVec, PoMeshContouring, PoMeshFilled, PoMeshLimit, PoMeshLines, and PoMeshSides.
virtual SoType PoMesh2D::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from PoMesh.
Reimplemented in PoMesh2DVec, PoMeshContouring, PoMeshFilled, PoMeshLimit, PoMeshLines, and PoMeshSides.
void PoMesh2D::setMesh | ( | PbMesh2D * | mesh | ) |
Defines the current surface mesh.
See PoMesh for explanation about the current mesh.
Defines the index of the set of values used by a representation as a z-coordinate of each mesh node (-1 by default).
If zValuesIndex = -1, the representation uses the z-coordinates of the current surface mesh's geometry.