RenderArea still supersampling interface. More...
#include <Inventor/ViewerComponents/SiRenderAreaStillSuperSampling.h>
Public Member Functions | |
virtual void | setStillSuperSamplingQuality (float quality)=0 |
virtual float | getStillSuperSamplingQuality () const =0 |
virtual void | setStillSuperSamplingDelay (unsigned int delay)=0 |
virtual unsigned int | getStillSuperSamplingDelay () const =0 |
This interface provides the list of methods that renderAreas must define to use still supersampling feature.
virtual unsigned int SiRenderAreaStillSuperSampling::getStillSuperSamplingDelay | ( | ) | const [pure virtual] |
Implemented in RenderArea, and SoRenderAreaCore.
virtual float SiRenderAreaStillSuperSampling::getStillSuperSamplingQuality | ( | ) | const [pure virtual] |
Implemented in RenderArea, and SoRenderAreaCore.
virtual void SiRenderAreaStillSuperSampling::setStillSuperSamplingDelay | ( | unsigned int | delay | ) | [pure virtual] |
Set delay for supersampling when "still" (not interacting).
If greater than 0, images will be supersampled after the specified delay. The delay is in milliseconds.
Implemented in RenderArea, and SoRenderAreaCore.
virtual void SiRenderAreaStillSuperSampling::setStillSuperSamplingQuality | ( | float | quality | ) | [pure virtual] |
Set quality for supersampling when "still" (not interacting).
When quality is greater than 0, still images will be automatically supersampled.
Implemented in RenderArea, and SoRenderAreaCore.