Results details of morphological Lut processing. More...
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoApplyMorphologicalLutProcessing3d.h>
Public Member Functions | |
SbApplyMorphLutDetail (SoImageAnalysisResult *analysis, int sequenceIndex=0) | |
unsigned long | getVoxelNumber () const |
Results details of morphological Lut processing.
SoApplyMorphologicalLutProcessing3d::SbApplyMorphLutDetail::SbApplyMorphLutDetail | ( | SoImageAnalysisResult * | analysis, | |
int | sequenceIndex = 0 | |||
) |
unsigned long SoApplyMorphologicalLutProcessing3d::SbApplyMorphLutDetail::getVoxelNumber | ( | ) | const [inline] |
The number of voxels modified by the processing.