Per-instance parameter node storing a buffer object. More...
#include <Inventor/nodes/SoInstanceParameter.h>
Public Types | |
enum | PredefinedParameters { TRANSLATION = 0, ROTATION, SCALE, VISIBILITY, COLOR, TRANSPARENCY, NUM_PREDEFINED_PARAMETERS } |
Public Member Functions | |
virtual SoType | getTypeId () const |
SoInstanceParameter () | |
void | setPredefinedParameterName (SoInstanceParameter::PredefinedParameters paramKey) |
Static Public Member Functions | |
static SoType | getClassTypeId () |
static SoInstanceParameter * | createPredefinedParameter (SoInstanceParameter::PredefinedParameters paramKey, const SoBufferObject *values, uint32_t divisor=1) |
static SbString | getPredefinedParameterName (SoInstanceParameter::PredefinedParameters paramKey) |
Public Attributes | |
SoSFUInt32 | divisor |
This node allows the application to provide a per-instance parameter of any type, using an SoBufferObject. It is used with the SoMultipleInstance node.
Some predefined parameter names can be used for common instance parameters like position, rotation and scale factor. Parameter objects with these names are automatically managed and are recognized and used by the default shaders. Applications can define additional parameter objects to be used by custom shaders.
See the base classes SoShaderParameter, SoVertexShaderParameter and SoVertexShaderParameterBufferObject for more details.
Note: Unlike SoVertexShaderParameter, instances of this node must be added to the parameters field of an SoMultipleInstance node, not directly in the scene graph.
name | "" |
identifier | 0 |
value | NULL |
components | 4 |
type | SbDataType::FLOAT |
stride | 0 |
shouldBeNormalized | FALSE |
divisor | 1 |
SoVertexShaderParameter, SoVertexShaderParameterBufferObject, SoMultipleInstance
NOTE: node available since Open Inventor 9.5List of predefined per-instance attribute names.
The names corresponding to the following enum symbols can be queried by mean of the getPredefinedParameterName() method. They correspond to a set of predefined parameter names that are automatically managed/interpreted:
OivShapeInstanceTranslation, OivShapeInstanceScale and OivShapeInstanceRotation are combined together to create an equivalent matrix available in GLSL shaders with the function
mat4 OivInstanceMatrix()
If no parameters are present then an identity matrix is returned.
OivShapeInstanceColor and OivShapeInstanceTransparency affect, respectively, the diffuse color and the transparency of each instance. Note that when one of these parameters is defined, it overrides the diffuse color or the transparency value of a SoMaterial node.
OivShapeInstanceVisibility affects the visibility of each instance (i.e. 0 means hidden and a value greater than zero means visible). This attribute is available in GLSL shaders with the function
int OivInstanceVisibility()
.
SoInstanceParameter::SoInstanceParameter | ( | ) |
Constructor.
static SoInstanceParameter* SoInstanceParameter::createPredefinedParameter | ( | SoInstanceParameter::PredefinedParameters | paramKey, | |
const SoBufferObject * | values, | |||
uint32_t | divisor = 1 | |||
) | [static] |
Creates an instance parameter object for one of the predefined attribute names.
paramKey = TRANSLATION:
Sets the translation per instance parameter values using the specified SoBufferObject. The SoBufferObject is expected to contain translations encoded as 3 float values, e.g. array of SbVec3f. The buffer size must be at least (numInstances/divisor) * 3 * sizeof(float). The divisor parameter indicates by how many instances a translation value is shared.
Example :
paramKey = ROTATION:
Sets the rotation per instance parameter values using the specified SoBufferObject. The SoBufferObject is expected to contain rotations encoded as 4 float values, e.g. array of SbRotation. The buffer size must be at least (numInstances/divisor) * 4 * sizeof(float). The divisor parameter indicates by how many instances a rotation value is shared.
paramKey = SCALE:
Sets the scaling per instance parameter values using the specified SoBufferObject. The SoBufferObject is expected to contain scaling factor encoded as 3 float values, e.g. array of SbVec3f. The buffer size must be at least (numInstances/divisor) * 3 * sizeof(float). The divisor parameter indicates by how many instances a scale value is shared.
paramKey = COLOR:
Sets the color per instance parameter values using the specified SoBufferObject. The SoBufferObject is expected to contain colors encoded as 3 float values, e.g. array of SbColor. The buffer size must be at least (numInstances/divisor) * 3 * sizeof(float). The divisor parameter indicates by how many instances a color value is shared.
paramKey = TRANSPARENCY:
Sets the transparency per instance parameter values using the specified SoBufferObject. The SoBufferObject is expected to contain colors encoded as 1 float value, e.g. array of float. The buffer size must be at least (numInstances/divisor) * sizeof(float). The divisor parameter indicates by how many instances a transparency value is shared.
paramKey = VISIBILITY:
Sets the visibility per instance parameter values using the specified SoBufferObject. The SoBufferObject is expected to contain visibility value encoded as an int32_t value. The buffer size must be at least (numInstances/divisor) * sizeof(int32_t). The divisor parameter indicates by how many instances a visibility value is shared.
static SoType SoInstanceParameter::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoVertexShaderParameterBufferObject.
static SbString SoInstanceParameter::getPredefinedParameterName | ( | SoInstanceParameter::PredefinedParameters | paramKey | ) | [static] |
Returns the predefined instance parameter name for the specified paramKey.
virtual SoType SoInstanceParameter::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoVertexShaderParameterBufferObject.
void SoInstanceParameter::setPredefinedParameterName | ( | SoInstanceParameter::PredefinedParameters | paramKey | ) |
Sets the name field to the string corresponding to the given paramKey.
This field modifies the rate at which values advance during multiple instance rendering.
Divisor must be non-zero and the attribute advances once per divisor instances of the set(s) of vertices being rendered. Default is 1 (1 parameter per instance).