SoInterpolateVec4f Class Reference
[Engines]

Interpolates 4D floating-point vectors. More...

#include <Inventor/engines/SoInterpolate.h>

Inheritance diagram for SoInterpolateVec4f:
SoInterpolate SoEngine SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoInterpolateVec4f ()

Static Public Member Functions

static SoType getClassTypeId ()

Public Attributes

SoMFVec4f input0
SoMFVec4f input1

Detailed Description

Interpolates 4D floating-point vectors.

This engine linearly interpolates between two 4D vectors, based on the alpha input value. The alpha value should be between 0.0 and 1.0.

The input fields can have multiple vectors, allowing the engine to interpolate several objects in parallel. One of the inputs may have more values than the other. In that case, the last value of the shorter input will be repeated as necessary.

FILE FORMAT/DEFAULT

SEE ALSO

SoEngineOutput, SoInterpolateFloat, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f


Constructor & Destructor Documentation

SoInterpolateVec4f::SoInterpolateVec4f (  ) 

Constructor.


Member Function Documentation

static SoType SoInterpolateVec4f::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoInterpolate.

virtual SoType SoInterpolateVec4f::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoInterpolate.


Member Data Documentation

The engine linearly interpolates from input0 to input1.

The engine linearly interpolates from input0 to input1.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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