Node that specifies a 3D geometric transformation as a matrix. More...
#include <Inventor/nodes/SoMatrixTransform.h>
Public Member Functions | |
virtual SoType | getTypeId () const |
SoMatrixTransform () | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Public Attributes | |
SoSFMatrix | matrix |
Node that specifies a 3D geometric transformation as a matrix.
This node defines a geometric 3D transformation with a single SbMatrix. Note that some matrices (such as singular ones) may result in errors in bounding boxes, picking, and lighting.
matrix | 1 0 0 0 |
0 1 0 0 | |
0 0 1 0 | |
0 0 0 1 |
SoGetMatrixAction
Returns transformation matrix specified in the matrix field.
SoMatrixTransform::SoMatrixTransform | ( | ) |
Creates a matrix transformation node with default settings.
static SoType SoMatrixTransform::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoTransformation.
virtual SoType SoMatrixTransform::getTypeId | ( | ) | const [virtual] |
Returns the type identifier for this specific instance.
Reimplemented from SoTransformation.
Transformation matrix.