Makes a stereo viewer behave like a monoscopic (non-stereo) viewer.
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#include <Inventor/components/stereo/SoNoStereoView.h>
Public Member Functions | |
| SoNoStereoView (SoStereoViewer *stereoVwr=NULL, SoGuiViewer *guiViewer=NULL) | |
| ~SoNoStereoView () | |
| virtual void | renderStereoView () |
| virtual StereoViewType | getStereoViewType () |
Makes a stereo viewer behave like a monoscopic (non-stereo) viewer.
SoNoStereoView makes a stereo viewer behave as if it were a monoscopic viewer. Modifying the stereo view technique has no effect.
SoStereoViewer, SoBaseStereo, SoWinViewer
| SoNoStereoView::SoNoStereoView | ( | SoStereoViewer * | stereoVwr = NULL, |
|
| SoGuiViewer * | guiViewer = NULL | |||
| ) | [inline] |
Constructor.
| SoNoStereoView::~SoNoStereoView | ( | ) | [inline] |
Destructor.
| virtual StereoViewType SoNoStereoView::getStereoViewType | ( | ) | [inline, virtual] |
Always returns SoBaseStereo::NO_STEREO_VIEW.
Implements SoBaseStereo.
| virtual void SoNoStereoView::renderStereoView | ( | ) | [inline, virtual] |
Renders the stereo view.
It calls the actualRendering method of the SoStereoViewer only once, without modifying any parameters, such as the camera.
Reimplemented from SoBaseStereo.