SoPrimitiveVertex Class Reference
[General]

Represents a vertex of a generated primitive. More...

#include <Inventor/SoPrimitiveVertex.h>

List of all members.

Public Member Functions

 SoPrimitiveVertex ()
 SoPrimitiveVertex (const SoPrimitiveVertex &pv)
 ~SoPrimitiveVertex ()
const SbVec3fgetPoint () const
const SbVec3fgetNormal () const
const SbVec4fgetTextureCoords () const
int getMaterialIndex () const
const SoPointDetailgetPointDetail () const
const SoDetailgetDetail () const
SoPrimitiveVertexoperator= (const SoPrimitiveVertex &pv)

Detailed Description

Represents a vertex of a generated primitive.

An SoPrimitiveVertex represents a vertex of a primitive (triangle, line segment, or point) that is being generated by an SoCallbackAction. It contains an object-space point, normal, texture coordinates, material index, and refers an instance of an SoDetail subclass. This detail may contain more information about the vertex, or may be NULL if there is no such info.

Instances of SoPrimitiveVertex are typically created on the stack by shape classes while they are generating primitives. Anyone who wants to save them as return values from SoCallbackAction should probably make copies of them.

See related examples:

BufferedShapePicking


Constructor & Destructor Documentation

SoPrimitiveVertex::SoPrimitiveVertex (  ) 

Default constructor.

SoPrimitiveVertex::SoPrimitiveVertex ( const SoPrimitiveVertex pv  ) 

Constructor.

Note that copying a primitive vertex copies the detail pointer, and not the detail itself.

SoPrimitiveVertex::~SoPrimitiveVertex (  ) 

Destructor.


Member Function Documentation

const SoDetail* SoPrimitiveVertex::getDetail (  )  const [inline]

Returns the detail giving more information about the vertex.

Note that the return value is NULL if there is no more info.

int SoPrimitiveVertex::getMaterialIndex (  )  const [inline]

Returns the index into the current set of materials of the material active at the vertex.

const SbVec3f& SoPrimitiveVertex::getNormal (  )  const [inline]

Returns the normal in object space.

const SbVec3f& SoPrimitiveVertex::getPoint (  )  const [inline]

Returns the surface point in object space.

const SoPointDetail* SoPrimitiveVertex::getPointDetail (  )  const [inline]

Returns the point detail giving more information about the vertex.

Note that the return value is NULL if there is no more info.

const SbVec4f& SoPrimitiveVertex::getTextureCoords (  )  const

Returns the texture coordinates in object space.

SoPrimitiveVertex& SoPrimitiveVertex::operator= ( const SoPrimitiveVertex pv  ) 

Copies the given vertex.

Note that just the pointer to the detail is copied, and not the detail itself.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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