SoTriplePointsProcessing2d Class Reference
[Hit-Or-Miss And Skeleton]

ImageViz SoTriplePointsProcessing2d engine More...

#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoTriplePointsProcessing2d.h>

Inheritance diagram for SoTriplePointsProcessing2d:
SoImageVizEngine SoEngine SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

 SoTriplePointsProcessing2d ()

Public Attributes

SoSFImageDataAdapter inBinaryImage
SoImageVizEngineOutput
< SoSFImageDataAdapter,
SoImageDataAdapter * > 
outBinaryImage

Detailed Description

ImageViz SoTriplePointsProcessing2d engine

The SoTriplePointsProcessing2d engine is a point detector that selects triple points of a skeleton.

For an introduction to point detectors, see section Point detectors

The triple point of the skeleton are found by performing an HMT with the following configuration (up to a rotation):

\[ \begin{array}{ccc} \times & 1 & \times\\ \times & 1 & \times\\ 1 & \times & 1 \end{array} ~~~~~~~ \begin{array}{ccc} 1 & \times & \times\\ \times & 1 & \times\\ 1 & \times & 1 \end{array} \]

Segmentation of particles:

FILE FORMAT/DEFAULT


Library references: triple_points


Constructor & Destructor Documentation

SoTriplePointsProcessing2d::SoTriplePointsProcessing2d (  ) 

Constructor.


Member Data Documentation

The input binary image.

Default value is NULL. Supported types include: binary color image.

The output binary image.

Default value is NULL. Supported types include: binary image.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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