, including all inherited members.
Variables | defined in |
ambientOcclusion | SoVolumeRenderingQuality | |
boundaryOpacity | SoVolumeRenderingQuality | |
boundaryOpacityIntensity | SoVolumeRenderingQuality | |
boundaryOpacityThreshold | SoVolumeRenderingQuality | |
bufferObjects | SoShaderProgram | |
colorInterpolation | SoVolumeRenderingQuality | |
cubicInterpolation | SoVolumeRenderingQuality | |
deferredLighting | SoVolumeRenderingQuality | |
edgeColor | SoVolumeRenderingQuality | |
edgeColoring | SoVolumeRenderingQuality | |
edgeDetect2D | SoVolumeRenderingQuality | |
edgeDetect2DInnerThreshold | SoVolumeRenderingQuality | |
edgeDetect2DMethod | SoVolumeRenderingQuality | |
edgeDetect2DOuterThreshold | SoVolumeRenderingQuality | |
edgeThreshold | SoVolumeRenderingQuality | |
forVolumeOnly | SoVolumeShader | |
generateTransparency | SoShaderProgram | |
geometryInputType | SoShaderProgram | |
geometryOutputType | SoShaderProgram | |
gradientQuality | SoVolumeRenderingQuality | |
gradientThreshold | SoVolumeRenderingQuality | |
images | SoShaderProgram | |
interpolateOnMove | SoVolumeShader | |
jittering | SoVolumeRenderingQuality | |
lighting | SoVolumeRenderingQuality | |
lightingModel | SoVolumeRenderingQuality | |
maxGeometryOutputVertices | SoShaderProgram | |
patchLength | SoShaderProgram | |
preIntegrated | SoVolumeRenderingQuality | |
segmentedInterpolation | SoVolumeRenderingQuality | |
segmentedInterpolationThreshold | SoVolumeRenderingQuality | |
shaderObject | SoShaderProgram | |
shadowShader | SoShaderProgram | |
surfaceScalarExponent | SoVolumeRenderingQuality | |
unnormalizedGradientExponent | SoVolumeRenderingQuality | |
vertexProgramTwoSide | SoShaderProgram | |
voxelizedRendering | SoVolumeRenderingQuality | |
voxelOutline | SoVolumeRenderingQuality | |
voxelOutlineColor | SoVolumeRenderingQuality | |
voxelOutlineThreshold | SoVolumeRenderingQuality | |
voxelOutlineWidth | SoVolumeRenderingQuality | |
|
Functions | defined in |
addShaderParameterImage(const SbString &name, SoTexture *tex) | SoShaderProgram | |
affectsState() const | SoNode | [virtual] |
copy(SbBool copyConnections=FALSE) const | SoNode | [virtual] |
copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections=FALSE) | SoFieldContainer | |
enableNotify(SbBool flag) | SoFieldContainer | [inline] |
fieldsAreEqual(const SoFieldContainer *fc) const | SoFieldContainer | |
get(SbString &fieldDataString) | SoFieldContainer | [inline] |
getAllFields(SoFieldList &list) const | SoFieldContainer | [virtual] |
getByName(const SbName &name) | SoNode | [static] |
getByName(const SbName &name, SoNodeList &list) | SoNode | [static] |
getClassTypeId() | SoVolumeRenderingQuality | [static] |
getEventIn(const SbName &fieldName) const | SoFieldContainer | [virtual] |
getEventOut(const SbName &fieldName) const | SoFieldContainer | [virtual] |
getField(const SbName &fieldName) const | SoFieldContainer | [virtual] |
getFieldName(const SoField *field, SbName &fieldName) const | SoFieldContainer | |
getFields(SoFieldList &list) const | SoFieldContainer | [virtual] |
getFragmentShader(int pos) const | SoShaderProgram | [inline] |
getGeometryShader(int pos) const | SoShaderProgram | [inline] |
getName() const | SoBase | [virtual] |
getNumReservedTextures() | SoShaderProgram | [static] |
getRefCount() const | SoRefCounter | [inline] |
getTessellationControlShader(int pos) const | SoShaderProgram | [inline] |
getTessellationEvaluationShader(int pos) const | SoShaderProgram | [inline] |
getTypeId() const | SoVolumeRenderingQuality | [virtual] |
getUserData(void) const | SoFieldContainer | [inline] |
getVertexShader(int pos) const | SoShaderProgram | [inline] |
hasDefaultValues() const | SoFieldContainer | |
isNotifyEnabled() const | SoFieldContainer | [inline] |
isOfType(const SoType &type) const | SoTypedObject | [inline] |
isOfType() const | SoTypedObject | [inline] |
isOverride() const | SoNode | [inline, virtual] |
isSupported(SoState *state=NULL) | SoVolumeShader | [static] |
isSynchronizable() const | SoBase | [inline] |
lock() const | SoRefCounter | [inline] |
ref() const | SoRefCounter | |
set(const char *fieldDataString) | SoFieldContainer | [inline] |
set(const SbString &fieldDataString) | SoFieldContainer | [inline] |
setComputeShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME) | SoShaderProgram | [virtual] |
setFragmentShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME) | SoVolumeShader | [virtual] |
setGeometryShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME) | SoShaderProgram | [virtual] |
setName(const SbName &name) | SoBase | [virtual] |
setOverride(const SbBool state) | SoNode | [inline, virtual] |
setSynchronizable(const bool b) | SoBase | [inline] |
setTessellationControlShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME) | SoShaderProgram | [virtual] |
setTessellationEvaluationShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME) | SoShaderProgram | [virtual] |
setToDefaults() | SoFieldContainer | |
setUserData(void *data) | SoFieldContainer | [inline, virtual] |
setVertexShader(int pos, const SbString &filenameOrSource, SoShaderObject::SourceType sourceType=SoShaderObject::FILENAME) | SoVolumeShader | [virtual] |
SoShaderProgram() | SoShaderProgram | |
SoVolumeRenderingQuality() | SoVolumeRenderingQuality | |
SoVolumeShader() | SoVolumeShader | |
touch() | SoNode | [virtual] |
unlock() const | SoRefCounter | [inline] |
unref() const | SoRefCounter | |
unrefNoDelete() const | SoRefCounter | |
|
Enumerations | defined in |
EdgeDetect2DMethod enum name | SoVolumeRenderingQuality | |
GeometryInputType enum name | SoShaderProgram | |
GeometryOutputType enum name | SoShaderProgram | |
GradientQuality enum name | SoVolumeRenderingQuality | |
LightingModel enum name | SoVolumeRenderingQuality | |
ShaderPosition enum name | SoVolumeShader | |
|
Enumerator | defined in |
CLIPPING_FUNCTION enum value | SoVolumeShader | |
CUSTOM_SHADER enum value | SoVolumeShader | |
DATA_COMBINE_FUNCTION enum value | SoVolumeShader | |
DEPTH enum value | SoVolumeRenderingQuality | |
FRAGMENT_COMPUTE_COLOR enum value | SoVolumeShader | |
FRAGMENT_MAIN enum value | SoVolumeShader | |
GEOMETRY_MAIN enum value | SoVolumeShader | |
GET_DATA_FUNCTION enum value | SoVolumeShader | |
GRADIENT enum value | SoVolumeRenderingQuality | |
HIGH enum value | SoVolumeRenderingQuality | |
LINE_STRIP_OUTPUT enum value | SoShaderProgram | |
LINES_INPUT enum value | SoShaderProgram | |
LOW enum value | SoVolumeRenderingQuality | |
LUMINANCE enum value | SoVolumeRenderingQuality | |
MEDIUM enum value | SoVolumeRenderingQuality | |
OIV6 enum value | SoVolumeRenderingQuality | |
OPENGL enum value | SoVolumeRenderingQuality | |
POINTS_INPUT enum value | SoShaderProgram | |
POINTS_OUTPUT enum value | SoShaderProgram | |
TESS_VERTEX_SHIFT enum value | SoVolumeShader | |
TRIANGLE_STRIP_OUTPUT enum value | SoShaderProgram | |
TRIANGLES_INPUT enum value | SoShaderProgram | |
VERTEX_MAIN enum value | SoVolumeShader | |
VERTEX_POSTPROCESSING enum value | SoVolumeShader | |
|
Typedefs | defined in |
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