SoEngineOutput |
SoDecomposeRotation.angle |
( SoMFFloat ) Angle (in radians) derived from the input.
|
SoEngineOutput |
SoDecomposeRotation.axis |
( SoMFVec3f ) Axis of rotation derived from the input.
|
SoEngineOutput |
SoComputeBoundingBox.boxCenter |
( SoSFVec3f ) Center of the computed bounding box.
|
SoEngineOutput |
SoTransformVec3f.direction |
( SoMFVec3f ) Vector transformed by matrix, ignoring translation.
|
SoEngineOutput |
SoBoolOperation.inverse |
|
SoEngineOutput |
SoOneShot.isActive |
( SoSFBool ) Is true during the active cycle.
|
SoEngineOutput |
SoOnOff.isOff |
|
SoEngineOutput |
SoOnOff.isOn |
|
SoEngineOutput |
SoComposeMatrix.matrix |
( SoMFMatrix ) Transformation matrix that transforms from object space into the space specified by the inputs.
|
SoEngineOutput |
SoComputeBoundingBox.max |
( SoSFVec3f ) Maximum point of the computed bounding box.
|
SoEngineOutput |
SoComputeBoundingBox.min |
( SoSFVec3f ) Minimum point of the computed bounding box.
|
SoEngineOutput |
SoTransformVec3f.normalDirection |
|
SoEngineOutput |
SoCalculator.oa |
( SoMFFloat ) Outputs oa-od are the floating-point values.
|
SoEngineOutput |
SoCalculator.oA |
|
SoEngineOutput |
SoCalculator.ob |
( SoMFFloat ) Outputs oa-od are the floating-point values.
|
SoEngineOutput |
SoCalculator.oB |
|
SoEngineOutput |
SoComputeBoundingBox.objectCenter |
( SoSFVec3f ) Center of the objects in the graph.
|
SoEngineOutput |
SoCalculator.oc |
( SoMFFloat ) Outputs oa-od are the floating-point values.
|
SoEngineOutput |
SoCalculator.oC |
|
SoEngineOutput |
SoCalculator.od |
( SoMFFloat ) Outputs oa-od are the floating-point values.
|
SoEngineOutput |
SoCalculator.oD |
|
SoEngineOutput |
SoTrackFollower.orientation |
|
SoEngineOutput |
SoBoolOperation.output |
( SoMFBool ) Result of the Boolean operation applied to the inputs.
|
SoEngineOutput |
SoConcatenate.output |
Output.
|
SoEngineOutput |
SoCounter.output |
( SoSFShort ) Counts min-to-max in step increments.
|
SoEngineOutput |
SoGate.output |
( lt ) Contains a copy of the input value if the gate is open.
|
SoEngineOutput |
SoInterpolate.output |
|
SoEngineOutput |
SoSelectOne.output |
( lt ) The single value selected.
|
SoEngineOutput |
SoTimeCounter.output |
( SoSFShort ) Counts min-to-max, in step increments.
|
SoEngineOutput |
SoTriggerAny.output |
Triggered when any of the inputs is touched.
|
SoEngineOutput |
SoTransformVec3f.point |
|
SoEngineOutput |
SoTrackFollower.position |
|
SoEngineOutput |
SoOneShot.ramp |
( SoSFFloat ) Ramps linearly from 0.0 to 1.0.
|
SoEngineOutput |
SoComposeRotation.rotation |
|
SoEngineOutput |
SoComposeRotationFromTo.rotation |
( SoMFRotation ) A rotation that transforms one vector into another.
|
SoEngineOutput |
SoDecomposeMatrix.rotation |
|
SoEngineOutput |
SoDecomposeMatrix.scaleFactor |
( SoMFVec3f ) Derived scale values in x, y, and z.
|
SoEngineOutput |
SoDecomposeMatrix.scaleOrientation |
|
SoEngineOutput |
SoCounter.syncOut |
|
SoEngineOutput |
SoTimeCounter.syncOut |
|
SoEngineOutput |
SoElapsedTime.timeOut |
( SoSFTime ) Time elapsed, modified by the speed factor.
|
SoEngineOutput |
SoOneShot.timeOut |
( SoSFTime ) Elapsed time from the start.
|
SoEngineOutput |
SoDecomposeMatrix.translation |
( SoMFVec3f ) Derived translation in x, y, and z.
|
SoEngineOutput |
SoComposeVec2f.vector |
( SoMFVec2f ) Vector composed of x and y components.
|
SoEngineOutput |
SoComposeVec2i32.vector |
|
SoEngineOutput |
SoComposeVec2s.vector |
( SoMFVec2s ) Vector composed of x and y components.
|
SoEngineOutput |
SoComposeVec3f.vector |
( SoMFVec3f ) Vector composed of x, y, and z.
|
SoEngineOutput |
SoComposeVec4f.vector |
( SoMFVec4f ) Vector composed of x, y, z, and w.
|
SoEngineOutput |
SoDecomposeVec4f.w |
( SoMFFloat ) Fourth component of the vector.
|
SoEngineOutput |
SoDecomposeVec2f.x |
|
SoEngineOutput |
SoDecomposeVec2i32.x |
|
SoEngineOutput |
SoDecomposeVec2s.x |
|
SoEngineOutput |
SoDecomposeVec3f.x |
|
SoEngineOutput |
SoDecomposeVec4f.x |
|
SoEngineOutput |
SoDecomposeVec2f.y |
( SoMFFloat ) Second component of the vector.
|
SoEngineOutput |
SoDecomposeVec2i32.y |
( SoMFInt32 ) Second component of the vector.
|
SoEngineOutput |
SoDecomposeVec2s.y |
( SoMFShort ) Second component of the vector.
|
SoEngineOutput |
SoDecomposeVec3f.y |
( SoMFFloat ) Second component of the vector.
|
SoEngineOutput |
SoDecomposeVec4f.y |
( SoMFFloat ) Second component of the vector.
|
SoEngineOutput |
SoDecomposeVec3f.z |
|
SoEngineOutput |
SoDecomposeVec4f.z |
|