Class SoShapeKit

  • All Implemented Interfaces:
    SafeDisposable

    public class SoShapeKit
    extends SoSeparatorKit
    Shape nodekit class. A nodekit that is used for creating a shape (i.e. geometry). SoShapeKit is derived from SoSeparatorKit and SoBaseKit, and thus inherits all the parts defined by these classes.

    Furthermore, SoShapeKit adds numerous parts that can be used to define a variety of shape objects, a localTransform part, and of course a shape part.

    All of the property nodes requires to define any of the Open Inventor shapes are included as parts in this class. Not all of these parts (nodes) are needed for any one type of shape. For example, if you set the shape part to be an SoSphere node, then it is not necessary to create a profileCoordinate3 part since it will be ignored in drawing the sphere. (And the unneeded parts will not be created, so there is no performance penalty for using this class of node.

    This class contains two private parts. They are both SoSeparator nodes. One of them sits just below the nodekit itself, and serves to contain all properties within this nodekit from affecting nodes that come after this nodekit. The second separator sits above the shape part, and serves to cache the shape even when the transform , localTransform , or appearance parts are changing.

    PARTS

    (SoSeparator) shapeSeparator
    This is a private part. The parent node of the actual shape part. It is an SoSeparator and is NULL by default, but is created automatically if necessary.

    (SoMaterialBinding) materialBinding
    An SoMaterialBinding node that can be used to set the material binding for the shape. This part is NULL by default, but is created automatically if necessary.

    (SoNormalBinding) normalBinding
    An SoNormalBinding node that can be used to set the normal binding for the shape. This part is NULL by default, but is created automatically if necessary.

    (SoTextureCoordinateBinding) textureCoordinateBinding
    An SoTextureCoordinateBinding node that can be used to set the texture coordinate binding for the shape. This part is NULL by default, but is created automatically if necessary.

    (SoShapeHints) shapeHints
    An SoShapeHints node that can be used to set the shape hints for the shape. This part is NULL by default, but is created automatically if necessary.

    (SoCoordinate3) coordinate3
    An SoCoordinate3 node that can be used to set the 3D coordinates for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.

    (SoCoordinate4) coordinate4
    An SoCoordinate4 node that can be used to set the 4D coordinates for a NURBS shapes. This part is NULL by default, but is created automatically if necessary.

    (SoNormal) normal
    An SoNormal node that can be used to set the normal vectors for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.

    (SoTextureCoordinate2) textureCoordinate2
    An SoTextureCoordinate2 node that can be used to set the texture coordinates for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.

    (SoTextureCoordinateFunction) textureCoordinateFunction
    An SoTextureCoordinateFunction node that can be used to set the a procedural texture coordinates function for a vertex-based shape. This part is NULL by default, but is created automatically if necessary.

    (SoProfileCoordinate2) profileCoordinate2
    An SoProfileCoordinate2 node that can be used to set the 2D profile coordinates for a shape that uses them, (e.g., SoText3). This part is NULL by default, but is created automatically if necessary.

    (SoProfileCoordinate3) profileCoordinate3
    An SoProfileCoordinate3 node that can be used to set the 3D profile coordinates for a shape that uses them, (e.g., SoNurbsCurve). This part is NULL by default, but is created automatically if necessary.

    (SoNodeKitListPart) profileList
    An SoProfileList node that can be used to set the profile curve for a shape that uses them, (e.g., SoNurbsCurve). This part is NULL by default, but is created automatically if necessary.

    (SoTransform) localTransform
    An SoTransform node that can be used to set a local transformation on the shape. This part is NULL by default, but is created automatically if necessary.

    (SoShape) shape
    This is the part which specifies the actual shape node. This can be any node derived from SoShape By default, an SoCube is created. It is important to set all of the appropriate parts within this nodekit to suit the type of SoShape that is used. For example, if the shape part is set to an SoFaceSet, then the coordinate3 shape and probably the normal shape would be set as well. See the reference page of the shape used for details on which other nodes are necessary.

    File format/default:

    ShapeKit {

      boundingBoxCaching AUTO
      renderCulling AUTO
      pickCulling AUTO
      callbackList NULL
      pickStyle NULL
      appearance NULL
      units NULL
      transform NULL
      texture2Transform NULL
      childList NULL
      materialBinding NULL
      normalBinding NULL
      textureCoordinateBinding NULL
      shapeHints NULL
      coordinate3 NULL
      coordinate4 NULL
      normal NULL
      textureCoordinate2 NULL
      textureCoordinateFunction NULL
      profileCoordinate2 NULL
      profileCoordinate3 NULL
      profileList NULL
      localTransform NULL
      shape Cube {
      }
    }

    CATALOG PARTS

    All Parts

      Part NamePart TypeDefault TypeNULL Default
      callbackList NodeKitListPart yes
      pickStyle PickStyle yes
      appearance AppearanceKit yes
      units Units yes
      transform Transform yes
      texture2Transform Texture2Transform yes
      childList NodeKitListPart yes
      materialBinding MaterialBinding yes
      normalBinding NormalBinding yes
      textureCoordinate- Binding TextureCoordinateBinding yes
      shapeHints ShapeHints yes
      coordinate3 Coordinate3 yes
      coordinate4 Coordinate4 yes
      normal Normal yes
      textureCoordinate2 TextureCoordinate2 yes
      textureCoordinate- Function TextureCoordinateFunction Texture Coordinate Default yes
      profileCoordinate2 ProfileCoordinate2 yes
      profileCoordinate3 ProfileCoordinate3 yes
      profileList NodeKitListPart yes
      localTransform Transform yes
      shape Shape Cube no

    Extra Information for List Parts from Above Table

      Part NameContainer TypePossible Types
      callbackList Separator Callback, EventCallback

    See Also:
    SoAppearanceKit, SoBaseKit, SoCameraKit, SoLightKit SoNodeKit, SoNodeKitDetail, SoNodeKitListPart SoNodeKitPath, SoNodekitCatalog, SoSceneKit, SoSeparatorKit, SoWrapperKit, SoCone, SoCube, SoCylinder, SoIndexedNurbsCurve, SoIndexedNurbsSurface, SoNurbsCurve, SoNurbsSurface, SoShapeHints, SoSphere, SoText2, SoText3, SoVertexShape
    • Constructor Detail

      • SoShapeKit

        public SoShapeKit()
        Constructor.