SoLogicOperationElement Class |
Stores the current logical pixel operation for rendering.
Namespace: OIV.Inventor.Elements
The SoLogicOperationElement type exposes the following members.
Name | Description | |
---|---|---|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Get | get the current logic operation, and wether logic operations are enabled. | |
GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Pop | Override OIV.Inventor.Elements.SoLogicOperationElement.Pop(OIV.Inventor.Misc.SoState, OIV.Inventor.Elements.SoElement) method to keep GL up to date. | |
Push | Override OIV.Inventor.Elements.SoLogicOperationElement.Push(OIV.Inventor.Misc.SoState) method to keep GL up to date. | |
Set | set the current logic operation | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current logical pixel operation for rendering.
A Logical Operation is a Per-Sample Processing operation applied between the Fragment's color values and color values in the Framebuffer being rendered to that correspond to that particular fragment color. Logical operations are boolean operations performed on the bit pattern that represents the colors.