SoWinGLWidgetSetFloatingColorBuffer Method (Boolean, SoWinGLWidgetFloatColorBufferSizes) |
Enables/disables floating point rendering using 16- or 32-bit components.
Namespace: OIV.Inventor.Win
public void SetFloatingColorBuffer( bool enable, SoWinGLWidgetFloatColorBufferSizes size )
If true, Open Inventor will automatically render to an offscreen floating point buffer, and copy the resulting image to the screen.
To determine if floating point rendering was successfully enabled, use OIV.Inventor.Win.SoWinGLWidget.GetFloatingColorBuffer(System.Boolean@, OIV.Inventor.Win.SoWinGLWidget.FloatColorBufferSizes@), below.
Using floating point rendering can improve image quality, particularly when many objects are being blended, for example, in volume rendering. This is a convenience method as you could accomplish the same results setting up a graphic template.