SoDataSetGetMaxNumDataSets Method |
Returns the maximum number of data sets that can be render composited on the current hardware (essentially the number of texture units - 1).
Namespace: OIV.LDM.NodesAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public static int GetMaxNumDataSets()
Public Shared Function GetMaxNumDataSets As Integer
public:
static int GetMaxNumDataSets()
static member GetMaxNumDataSets : unit -> int
Return Value
Type:
Int32Remarks See Also