SoVRLdmFileWriterlowResAlgorithm Property |
Specifies the algorithm used to build low resolution tiles.
Namespace: OIV.LDM.Writers
Available options are :
0 to use decimation algorithm (one voxel out of two).
n to use weighted average algorithm : voxels of tile of resolution N+1 are built from the average of the 6 neighbors from resolution N and the current voxel value weighted by n. by default the decimation algorithm is used (n=0).