SoLDMResourceManagerSetTexelSize Method |
Sets the size of a texture element in bits(for instance, 32 if RGBA).
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
public void SetTexelSize(
int texelSize
)
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>
Public Sub SetTexelSize (
texelSize As Integer
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Advanced)]
void SetTexelSize(
int texelSize
)
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
member SetTexelSize :
texelSize : int -> unit
Parameters
- texelSize
- Type: SystemInt32
Remarks See Also