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SoVolumeRender Properties

The SoVolumeRender type exposes the following members.

Properties
  NameDescription
Public propertyAbortCallback

Sets delegateto call during texture map rendering to test for an abort condition.

Public propertyboundingBoxIgnoring

Whether to ignore this node during bounding box traversal.

(Inherited from SoShape.)
Public propertycomposition Obsolete.

Specifies color composition mode.

(Inherited from SoVolumeShape.)
Public propertydataSetIds

Specifies the list of volumes on which volume rendering is applied.

Public propertyfixedNumSlicesInRoi

When this field is set to false (the default), the number of samples set by OIV.VolumeViz.Nodes.SoVolumeRender.numSlices is the number of samples used for the region defined by the current ROI.

Public propertyinterpolation

Interpolation mode.

(Inherited from SoVolumeShape.)
Public propertyIsDisposable
ISafeDisposable interface implementation.
(Inherited from SoDisposable.)
Public propertylightDirection Obsolete.

Light direction (relative to the volume).

Public propertylighting Obsolete.

Indicates if lighting is required.

Public propertylightIntensity Obsolete.

Light intensity in the range [0-1].

Public propertylowResMode

Sets the method to use when moving in low resolution.

Public propertylowScreenResolutionScale

If OIV.VolumeViz.Nodes.SoVolumeRender.lowResMode is DECREASE_SCREEN_RESOLUTION, render the volume at a lower screen resolution.

Public propertynumSlices

Specifies the number of samples along each ray.

Public propertynumSlicesControl

Controls how the number of samples along each ray is determined.

Public propertyopacityCorrection

Controls whether opacity correction is done.

Public propertyopacityThreshold

Specifies a threshold opacity (alpha) value that defines voxels considered to be "solid" (non-transparent).

Public propertyprojectedTileSubdivision

When doing volume projection (see OIV.Inventor.Nodes.SoProjection), only the geometry (corner vertices) of the LDM tiles are projected, not the individual voxels.

Public propertyrenderMode

Specifies how the voxels along each sampling ray are combined to form the final image.

Public propertysamplingAlignment

Specifies which technique to use to align rayCast samples.

Public propertysubdivideTile

If true, LDM tiles will be subdivided for rendering.

Public propertyUserData
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.)
Public propertyviewAlignedSlices Obsolete.
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See Also