| SoSplitGeometryAction Constructor (Int32, Int32, Int32) | 
Constructor for splitting geometry along 3 dimensions. 
 
Namespace: OIV.Inventor.ActionsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntaxpublic SoSplitGeometryAction(
	int divAlongX,
	int divAlongY,
	int divAlongZ
)
Public Sub New ( 
	divAlongX As Integer,
	divAlongY As Integer,
	divAlongZ As Integer
)
public:
SoSplitGeometryAction(
	int divAlongX, 
	int divAlongY, 
	int divAlongZ
)
new : 
        divAlongX : int * 
        divAlongY : int * 
        divAlongZ : int -> SoSplitGeometryActionParameters
- divAlongX
 - Type: SystemInt32
 - divAlongY
 - Type: SystemInt32
 - divAlongZ
 - Type: SystemInt32
 
RemarksBy default, these values specify the number of divisions to be used along the object's x, y, and z bounding box dimensions respectively. The doSmartSplitting method() can be used to change which axes of the object's 3D bounding box these division values are applied to. NOTE: Do not use this constructor to split a scene containing flat objects. 
See Also