SoLDMGlobalResourceParametersVisualFeedbackParams Enumeration |
Visual feedback modes.
Namespace: OIV.LDM
Member name | Value | Description | |
---|---|---|---|
DRAW_TILES | 0 | Draw the tiles of OIV.VolumeViz.Nodes.SoVolumeRender or OIV.VolumeViz.Nodes.SoVolumeSkin primitives. They are drawn by default. | |
DRAW_SLICES_TEX | 1 | Use texturing for OIV.VolumeViz.Nodes.SoOrthoSlice, OIV.VolumeViz.Nodes.SoObliqueSlice, and SoVolumeGeometry primitives. They are used by default. | |
DRAW_TOPOLOGY | 2 | Show tiles loaded in main memory. This implies showing the multiresolution topology. The tile outlines of tiles of full resolution are drawn with a brighter yellow. The topology is not drawn by default. | |
DRAW_TILE_OUTLINE | 3 | Draw tile outlines for all primitives. The tile outline of tiles of full resolution are drawn with a brighter gray for the volume, and a brighter green for the slices. Outlines are not drawn by default. | |
SHOW_TILES_VALUATED | 4 | Show tiles visited by the Tile Visitor. They are not shown by default. For the default LDM implementation, displays an octree representation showing traversal of the octree. Red dots are tiles that have been valuated. Blue indicates the minimum and maximum resolution thresholds. Yellow shows the octree itself. | |
SHOW_LOAD_UNLOAD_TILES | 5 | Show tiles loaded (in red) and unloaded (in blue) in texture memory. They are not shown by default. | |
USE_FAKE_DATA | 6 | Use fake data instead of the real data during loading into main memory. The fake data is programmatically generated and is designed to illustrate features of Large Data Management. Fake data is not used by default. |
Used with OIV.LDM.SoLDMGlobalResourceParameters.SetVisualFeedbackParam(OIV.LDM.SoLDMGlobalResourceParameters.VisualFeedbackParams, System.Boolean) method.