Click or drag to resize
SoVolumeRenderingPhysicalQualityPredefinedMaterials Enumeration

List of available predefined materials.

Namespace: OIV.VolumeViz.Nodes
Assembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public enum PredefinedMaterials
Members
  Member nameValueDescription
MATTE0

ambient: (0.5, 0.5, 0.5) diffuse: (0.8, 0.8, 0.8) specular: (0.25, 0.25, 0.25) shininess: 0.4 Environment Map: OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.EnvironmentMaps.GROVE Tone Mapping: OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.ToneMappings.PALE

SEMI_GLOSSY1

ambient: (0.5, 0.5, 0.5) diffuse: (0.8, 0.8, 0.8) specular: (0.06, 0.06, 0.06) shininess: 0.7 Environment Map: OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.EnvironmentMaps.STLAZARUS Tone Mapping: OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.ToneMappings.PALE

GLOSSY2

ambient: (0.5, 0.5, 0.5) diffuse: (1.0, 1.0, 1.0) specular: (0.25, 0.25, 0.25) shininess: 0.9 Environment Map: OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.EnvironmentMaps.STPETER Tone Mapping: OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.ToneMappings.MEDIUM

CUSTOM_MATERIAL3

When this value is selected, the applied material will get its properties from the current material on the state.

Remarks