SoDataSetLDMDataTransformCallback Property |
Note: This API is now obsolete.
If set, the user-defined function is called after each tile is loaded, but before it is stored in main memory.
Namespace: OIV.LDM.NodesAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax [ObsoleteAttribute("See documentation for more details.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public SoDataSetLDMDataTransformCB LDMDataTransformCallback { get; set; }
<ObsoleteAttribute("See documentation for more details.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Property LDMDataTransformCallback As SoDataSetLDMDataTransformCB
Get
Set
public:
[ObsoleteAttribute(L"See documentation for more details.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
property SoDataSetLDMDataTransformCB^ LDMDataTransformCallback {
SoDataSetLDMDataTransformCB^ get ();
void set (SoDataSetLDMDataTransformCB^ value);
}
[<ObsoleteAttribute("See documentation for more details.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member LDMDataTransformCallback : SoDataSetLDMDataTransformCB with get, set
Property Value
Type:
SoDataSetLDMDataTransformCBRemarks This allows you to modify the original data (for example, scaling or filtering) before it is displayed.
See Also