SoApplyMorphologicalLutProcessing3dSbApplyMorphLutDetail Structure |
Results details of morphological Lut processing.
Namespace: OIV.ImageViz.Engines.MathematicalMorphology.HitOrMissAndSkeleton
The SoApplyMorphologicalLutProcessing3dSbApplyMorphLutDetail type exposes the following members.
Name | Description | |
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SoApplyMorphologicalLutProcessing3dSbApplyMorphLutDetail(SoImageAnalysisResult) | Calls SbApplyMorphLutDetail(analysis, System.Int32(0)). | |
SoApplyMorphologicalLutProcessing3dSbApplyMorphLutDetail(SoImageAnalysisResult, Int32) | Initializes a new instance of the SoApplyMorphologicalLutProcessing3dSbApplyMorphLutDetail class |
Name | Description | |
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Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
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VoxelNumber | The number of voxels modified by the processing. |