PbMeshSetCoordinates Method |
Set new node coordinates without modifying the mesh topology.
Namespace: OIV.MeshViz.DataAssembly: OIV.MeshViz (in OIV.MeshViz.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public void SetCoordinates(
float[] x_nod,
float[] y_nod,
float[] z_nod
)
Public Sub SetCoordinates (
x_nod As Single(),
y_nod As Single(),
z_nod As Single()
)
public:
void SetCoordinates(
array<float>^ x_nod,
array<float>^ y_nod,
array<float>^ z_nod
)
member SetCoordinates :
x_nod : float32[] *
y_nod : float32[] *
z_nod : float32[] -> unit
Parameters
- x_nod
- Type: SystemSingle
- y_nod
- Type: SystemSingle
- z_nod
- Type: SystemSingle
Remarks For performance reasons, this method should be called instead of setGeometry when doing a mesh deformation animation.
See Also