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SoWinViewerGetTopLeft Method

Returns the position of the OpenGL drawing window in absolute screen coordinates (not relative to parent window) of the native window system (typically Y increasing downward).

Namespace: OIV.Inventor.Win.Viewers
Assembly: OIV.Inventor.Win (in OIV.Inventor.Win.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public virtual SbVec2s GetTopLeft()

Return Value

Type: SbVec2s

Implements

SoStereoViewerGetTopLeft
Remarks

Returns "Top" in the first value of the vector and "Left" in the second value (reverse of the usual X,Y ordering). This is important, for example, for interlaced auto-stereo displays that need the left or right eye view specifically on even or odd pixel row/column.

See Also