SoWinViewerGetTopLeft Method |
Returns the position of the OpenGL drawing window in absolute screen coordinates (not relative to parent window) of the native window system (typically Y increasing downward).
Namespace: OIV.Inventor.Win.Viewers
Returns "Top" in the first value of the vector and "Left" in the second value (reverse of the usual X,Y ordering). This is important, for example, for interlaced auto-stereo displays that need the left or right eye view specifically on even or odd pixel row/column.