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SoCpuBufferFromVolumeReaderMap Method
Overload List
  NameDescription
Public methodMap(SoBufferObjectAccessModes)
Calls Map(accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoBufferObject, SoBufferObjectAccessModes)
Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
(Inherited from SoBufferObject.)
Public methodMap(SoBufferObjectAccessModes, UInt64)
Calls Map(accessMode, offset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoCpuBufferObject, SoBufferObjectAccessModes)
Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoGLBufferObject, SoBufferObjectAccessModes)
Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoBufferObject, SoBufferObjectAccessModes, UInt64)
Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoBufferObjectAccessModes, UInt64, UInt64)

Map the buffer to a system memory address and allows the mapping of a sub part of the buffer object into CPU memory.

(Overrides SoBufferObjectMap(SoBufferObjectAccessModes, UInt64, UInt64).)
Public methodMap(SoCpuBufferObject, SoBufferObjectAccessModes, UInt64)
Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoGLBufferObject, SoBufferObjectAccessModes, UInt64)
Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Public methodMap(SoBufferObject, SoBufferObjectAccessModes, UInt64, UInt64)

Map the current buffer object into the specified buffer object.

(Overrides SoBufferObjectMap(SoBufferObject, SoBufferObjectAccessModes, UInt64, UInt64).)
Public methodMap(SoCpuBufferObject, SoBufferObjectAccessModes, UInt64, UInt64)

Map the current buffer object into the specified CPU buffer object.

Public methodMap(SoGLBufferObject, SoBufferObjectAccessModes, UInt64, UInt64)

Map the current buffer object into the specified GL buffer object.

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