SoNodeKitDetail Class |
Stores detail information about a nodekit.
Namespace: OIV.Inventor.Details
The SoNodeKitDetail type exposes the following members.
Name | Description | |
---|---|---|
SoNodeKitDetail | Constructor. |
Name | Description | |
---|---|---|
Clone | (Inherited from SoDetail.) | |
Copy | Returns an instance that is a copy of this instance. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetNodeKit | Returns a reference to the nodekit that created this detail. | |
GetPart | Returns a reference to the part selected within the nodekit that created this detail. | |
GetPartName | Returns the name of the part selected within the nodekit that created this detail. | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
SetNodeKit | ||
SetPart | ||
SetPartName | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |
This class contains detail information about a nodekit. This consists of a reference to the nodekit, a reference to the child part within the nodekit, and the name of the child part.
During a pick action, each nodekit along the picked path creates its own OIV.Inventor.Details.SoNodeKitDetail. Together, the full set of details gives you a complete picture of the pickpath.
Since nodekits have hidden children (see the reference page for OIV.Inventor.Nodekits.SoBaseKit), a regular OIV.Inventor.SoPath ends at the topmost nodekit in the path. If you cast the pickpath from an OIV.Inventor.SoPath to an OIV.Inventor.SoNodeKitPath, you can then retrieve all nodekits along the path and examine their corresponding details.