SoTextureImage3Element Class |
Stores the current 3D texture image.
Namespace: OIV.Inventor.Elements
The SoTextureImage3Element type exposes the following members.
Name | Description | |
---|---|---|
ContainsTransparency(SoState) | Calls ContainsTransparency(state, System.Int32(0)). | |
ContainsTransparency(SoState, Int32) | Returns true if the texture contains transparency info. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Get(SoState, SbVec3s, Int32, Int32, Int32, Int32, Int32, SbColor) | Calls Get(state, size, numComponents, wrapS, wrapT, wrapR, model, blendColor, System.Int32(0)). | |
Get(SoState, SbVec3s, Int32, Int32, Int32, Int32, Int32, SbColor, Int32) | Gets the current image, wrap, and model. | |
GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
GetDefault | Returns the default texture image. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Pop | Pops element. | |
Push | Overrides OIV.Inventor.Elements.SoTextureImageElementBase.Push(OIV.Inventor.Misc.SoState) method to copy values from next instance in the stack. | |
Set | Pass texname = -1 to deactivate subtexturing. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current 3D texture image.