SoTextureOverrideElement Class |
Stores the current texture override.
Namespace: OIV.Inventor.Elements
The SoTextureOverrideElement type exposes the following members.
Name | Description | |
---|---|---|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetImageOverride | Returns true iff OIV.Inventor.Elements.SoTextureImageElement is overridden. | |
GetQualityOverride | Returns true iff OIV.Inventor.Elements.SoTextureQualityElement is overridden. | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Pop | Pops element. | |
Push | Overrides OIV.Inventor.Elements.SoTextureOverrideElement.Push(OIV.Inventor.Misc.SoState) method to copy values from next instance in the stack, and set up cache dependencies correctly. | |
SetImageOverride | Sets override flag for OIV.Inventor.Elements.SoTextureImageElement. | |
SetQualityOverride | Sets override flag for OIV.Inventor.Elements.SoTextureQualityElement. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores a flag for each type of element which can be overridden. Nodes implement override by setting the appropriate bit if their override flag is on, and ignoring overridden elements if the corresponding bit in the state's OIV.Inventor.Elements.SoTextureOverrideElement is set.