Fence slice extractor for structured volume meshes More...
#include <MeshVizXLM/extractors/MiFenceSliceExtractIjk.h>
Public Member Functions | |
virtual | ~MiFenceSliceExtractIjk () |
virtual const MeXSurfaceMeshUnstructured & | extract (const MbVec3d &direction, const std::vector< MbVec3d > &polyline, const MiCellFilterIjk *cellFilter=NULL)=0 |
virtual const MeXScalardSetI & | extractScalarSet (const MiScalardSetIjk &inputSet)=0 |
virtual const MeXVec3dSetI & | extractVec3Set (const MiVec3dSetIjk &inputSet)=0 |
virtual const MeXSurfaceMeshUnstructured & | getExtract () const =0 |
Static Public Member Functions | |
static MiFenceSliceExtractIjk * | getNewInstance (const MiVolumeMeshRegular &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiFenceSliceExtractIjk * | getNewInstance (const MiVolumeMeshRectilinear &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiFenceSliceExtractIjk * | getNewInstance (const MiVolumeMeshCurvilinear &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiFenceSliceExtractIjk * | getNewInstance (const MiVolumeMeshVertexHexahedronIjk &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
A fence slice is an unstructured surface mesh defined by the intersection of several arbitrary planes (the fences) with a volume mesh. These fences are defined by a polyline and a direction. Each segment of the polyline is extruded along the direction to form a clipped plane slice. Thus, each fence goes through a segment of the polyline. Each plane slice is clipped by the extrusion of the 2 endpoints of each segment in the direction. The extracted fence slice is an unstructured surface.
MoMeshFenceSlice, MiFenceSliceExtractUnstructured, MiFenceSliceExtractHexahedronIjk
virtual MiFenceSliceExtractIjk::~MiFenceSliceExtractIjk | ( | ) | [inline, virtual] |
virtual const MeXSurfaceMeshUnstructured& MiFenceSliceExtractIjk::extract | ( | const MbVec3d & | direction, | |
const std::vector< MbVec3d > & | polyline, | |||
const MiCellFilterIjk * | cellFilter = NULL | |||
) | [pure virtual] |
Builds the topology and geometry of a fence slice intersecting the volume mesh.
direction | vector defining the direction of the fences | |
polyline | set of points defining the position of the fences | |
cellFilter | The cell filter object. |
virtual const MeXScalardSetI& MiFenceSliceExtractIjk::extractScalarSet | ( | const MiScalardSetIjk & | inputSet | ) | [pure virtual] |
Extracts a scalar set from the volume mesh.
The scalars are mapped onto the current extracted fence slice.
inputSet | the input scalar set defined on the volume mesh |
Implemented in MiFenceSliceExtractHexahedronIjk.
virtual const MeXVec3dSetI& MiFenceSliceExtractIjk::extractVec3Set | ( | const MiVec3dSetIjk & | inputSet | ) | [pure virtual] |
Extracts a vector set from the volume mesh.
The vectors are mapped onto the current extracted fence slice.
inputSet | the input vector set defined on the volume mesh |
Implemented in MiFenceSliceExtractHexahedronIjk.
virtual const MeXSurfaceMeshUnstructured& MiFenceSliceExtractIjk::getExtract | ( | ) | const [pure virtual] |
Returns the result of the extraction as a mesh.
static MiFenceSliceExtractIjk* MiFenceSliceExtractIjk::getNewInstance | ( | const MiVolumeMeshVertexHexahedronIjk & | mesh, | |
bool | parallel = true , |
|||
MiTessellator * | tessellator = NULL | |||
) | [static] |
static MiFenceSliceExtractIjk* MiFenceSliceExtractIjk::getNewInstance | ( | const MiVolumeMeshCurvilinear & | mesh, | |
bool | parallel = true , |
|||
MiTessellator * | tessellator = NULL | |||
) | [static] |
static MiFenceSliceExtractIjk* MiFenceSliceExtractIjk::getNewInstance | ( | const MiVolumeMeshRectilinear & | mesh, | |
bool | parallel = true , |
|||
MiTessellator * | tessellator = NULL | |||
) | [static] |
static MiFenceSliceExtractIjk* MiFenceSliceExtractIjk::getNewInstance | ( | const MiVolumeMeshRegular & | mesh, | |
bool | parallel = true , |
|||
MiTessellator * | tessellator = NULL | |||
) | [static] |
Factory method returning a new instance of a class implementing this interface.
mesh | The input mesh | |
parallel | When true, tries to create an extract module using a parallel algorithm to speed up the extraction. | |
tessellator | The tessellator object used for tessellating non linear cells (quadratic,...). |