PbHexahedronMesh3D Class Reference
[Property/Data]

MeshViz Defines a mesh of hexahedrons. More...

#include <MeshViz/3Ddata/PbHexahedronMesh3D.h>

Inheritance diagram for PbHexahedronMesh3D:
PbIndexedMesh3D PbMesh3D PbMesh PbBase

List of all members.

Public Member Functions

 PbHexahedronMesh3D (SbBool isDataDuplicate=TRUE)
 PbHexahedronMesh3D (const PbHexahedronMesh3D &mesh)
 PbHexahedronMesh3D (int num_nodes, const float *x_nod, const float *y_nod, const float *z_nod, int num_hexahedrons, const int *hexahedron_index, SbBool is_data_duplicate=TRUE)
 ~PbHexahedronMesh3D ()
PbHexahedronMesh3Doperator= (const PbHexahedronMesh3D &mesh)
void setGeometry (int num_nodes, const float *x_nod, const float *y_nod, const float *z_nod, int num_hexahedrons, const int *hexahedron_index)
void getGeometry (int &num_nodes, const float *&x_nod, const float *&y_nod, const float *&z_nod, int &num_hexahedrons, const int *&hexahedron_index) const
virtual void getNodesOwnerCellsInd (const PbArrayOfInt &nod_indices, PbArrayOfInt &owner_cells) const
virtual const PbCellgetCell (int cell_index) const

Friends

int operator== (const PbHexahedronMesh3D &m1, const PbHexahedronMesh3D &m2)
int operator!= (const PbHexahedronMesh3D &m1, const PbHexahedronMesh3D &m2)

Deprecated



SoDEPRECATED void getGeometry (int &num_nodes, const float *&x_nod, const float *&y_nod, const float *&z_nod, int &num_hexahedrons, const int **&hexahedron_index) const

Detailed Description

MeshViz Defines a mesh of hexahedrons.

Class to define an indexed 3D mesh made up of hexahedrons. This mesh is defined by a list of hexahedrons. Each hexahedron is defined by 8 indices of nodes.

The nodes coordinates are defined by 3 arrays x_nod, y_nod, z_nod of num_nodes floats. The hexahedrons are defined by the array hexahedron_index of num_hexahedrons*8 integers. hexahedron_index[(n*8)+p] is the p-th node index of the n-th hexahedron of the mesh (0 <= p <= 7). Each hexahedron must be numbered by repecting the following rule : the 4 first indices define a facet of the hexahedron and orient it towards the interior of the hexahedron.

Each facet of a hexahedron may have 2 references in the mesh, that is, one facet is common to 2 hexahedrons. The facets which are referred to once in the mesh define the mesh skin.

The values on the mesh nodes are defined by the PbMesh::addValuesSet(set_index,val) method, where val argument is an array of num_nodes floats.


Constructor & Destructor Documentation

PbHexahedronMesh3D::PbHexahedronMesh3D ( SbBool  isDataDuplicate = TRUE  ) 

Constructor of a default simple mesh.

See also PbMesh for more explanations about data duplication.

PbHexahedronMesh3D::PbHexahedronMesh3D ( const PbHexahedronMesh3D mesh  ) 

Copy constructor.

PbHexahedronMesh3D::PbHexahedronMesh3D ( int  num_nodes,
const float *  x_nod,
const float *  y_nod,
const float *  z_nod,
int  num_hexahedrons,
const int *  hexahedron_index,
SbBool  is_data_duplicate = TRUE 
)

Constructor of a volume mesh.

See also PbMesh for more explanations about data duplication.

PbHexahedronMesh3D::~PbHexahedronMesh3D (  ) 

Destructor.


Member Function Documentation

virtual const PbCell* PbHexahedronMesh3D::getCell ( int  cell_index  )  const [virtual]

Gets the cell which index is cell_index.

Returns NULL if the cell does not exist, otherwise returns always a PbHexahedronCell object. Attention! this method returns always the same adress of an internal private cell. This private cell is updated each time getCell is called.

Reimplemented from PbIndexedMesh3D.

SoDEPRECATED void PbHexahedronMesh3D::getGeometry ( int &  num_nodes,
const float *&  x_nod,
const float *&  y_nod,
const float *&  z_nod,
int &  num_hexahedrons,
const int **&  hexahedron_index 
) const

Gets the current mesh geometry.

hexahedron_index must be used like a matrix. (i.e. hexahedron_index[cell_index][n], with 0 <= n <= 7)

Deprecated:

Deprecated since Open Inventor 8000
No longer used.
void PbHexahedronMesh3D::getGeometry ( int &  num_nodes,
const float *&  x_nod,
const float *&  y_nod,
const float *&  z_nod,
int &  num_hexahedrons,
const int *&  hexahedron_index 
) const

Gets the current mesh geometry.

hexahedron_index must be used like a vector (i.e. hexahedron_index[n])

virtual void PbHexahedronMesh3D::getNodesOwnerCellsInd ( const PbArrayOfInt nod_indices,
PbArrayOfInt owner_cells 
) const [virtual]

Gets the list of index of cells that own the list of node "nod_indices" (for example nod_indices can be the list of indices of a facet, an edge.

..)

Reimplemented from PbMesh.

PbHexahedronMesh3D& PbHexahedronMesh3D::operator= ( const PbHexahedronMesh3D mesh  ) 

Assignment operator.

Reimplemented from PbIndexedMesh3D.

void PbHexahedronMesh3D::setGeometry ( int  num_nodes,
const float *  x_nod,
const float *  y_nod,
const float *  z_nod,
int  num_hexahedrons,
const int *  hexahedron_index 
)

Sets a new geometry.


Friends And Related Function Documentation

int operator!= ( const PbHexahedronMesh3D m1,
const PbHexahedronMesh3D m2 
) [friend]

Inequality comparison operator.

Reimplemented from PbIndexedMesh3D.

int operator== ( const PbHexahedronMesh3D m1,
const PbHexahedronMesh3D m2 
) [friend]

Equality comparison operator.

Reimplemented from PbIndexedMesh3D.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 4 Sep 2023
Copyright © Thermo Fisher Scientific All rights reserved.
https://www.openinventor.com/