PbRegularCartesianGrid2D Class Reference
[Property/Data]

MeshViz Defines a regular cartesian grid surface mesh. More...

#include <MeshViz/3Ddata/PbRegularCartesianGrid2D.h>

Inheritance diagram for PbRegularCartesianGrid2D:
PbGrid2D PbMesh2D PbMesh PbBase

List of all members.

Public Member Functions

 PbRegularCartesianGrid2D (SbBool isDataDuplicate=TRUE)
 PbRegularCartesianGrid2D (const PbRegularCartesianGrid2D &mesh)
 PbRegularCartesianGrid2D (int num_x, int num_y, float x_min, float y_min, float x_max, float y_max, SbBool isDataDuplicate=TRUE)
 PbRegularCartesianGrid2D (int num_x, int num_y, float x_min, float y_min, float x_max, float y_max, const float *z, SbBool isDataDuplicate=TRUE)
 PbRegularCartesianGrid2D (int num_x, int num_y, const PbRegularCartesianGrid2D &other_mesh)
 ~PbRegularCartesianGrid2D ()
PbRegularCartesianGrid2Doperator= (const PbRegularCartesianGrid2D &mesh)
void setGeometry (int num_x, int num_y, float x_min, float y_min, float x_max, float y_max)
void setGeometry (int num_x, int num_y, float x_min, float y_min, float x_max, float y_max, const float *z)
void getGeometry (int &num_x, int &num_y, float &x_min, float &y_min, float &x_max, float &y_max) const
void getGeometry (int &num_x, int &num_y, float &x_min, float &y_min, float &x_max, float &y_max, const float *&z) const
virtual const PbCellfindContainingCell (const SbVec3f &point, float tolerance, SbVec3f &pcoord, const PbCell *adjacent_cell) const
virtual const PbCellfindContainingCell (const SbVec3f &point, float tolerance, SbVec3f &pcoord) const
virtual const PbCellgetCell (int cell_index) const
virtual SbVec3f getNodeCoord (int nod_index) const
virtual SbVec3f getNodeCoord (int i, int j) const
virtual float getArea () const

Friends

int operator== (const PbRegularCartesianGrid2D &m1, const PbRegularCartesianGrid2D &m2)
int operator!= (const PbRegularCartesianGrid2D &m1, const PbRegularCartesianGrid2D &m2)

Detailed Description

MeshViz Defines a regular cartesian grid surface mesh.

Class to define a surface mesh represented by a grid, with cartesian coordinates, of which the lines are parallel to X-axis or Y-axis. This mesh is said regular because the gap between 2 consecutive parallel lines is constant.

The geometry of such a mesh is defined by the 2 dimensions of its grid (num_x,num_y), by its bounding box (x_min,y_min,x_max,y_max) and for a 3D mesh by its z altitudes on each nodes. z is an array of num_x * num_y floats.

The values on the mesh nodes are defined by the PbMesh::addValuesSet(set_index,val) method, where val argument is an array of num_x * num_y floats.


Constructor & Destructor Documentation

PbRegularCartesianGrid2D::PbRegularCartesianGrid2D ( SbBool  isDataDuplicate = TRUE  ) 

Constructor of a default simple mesh.

See also PbMesh for more explanations about data duplication.

PbRegularCartesianGrid2D::PbRegularCartesianGrid2D ( const PbRegularCartesianGrid2D mesh  ) 

Copy constructor.

PbRegularCartesianGrid2D::PbRegularCartesianGrid2D ( int  num_x,
int  num_y,
float  x_min,
float  y_min,
float  x_max,
float  y_max,
SbBool  isDataDuplicate = TRUE 
)

Constructor of a 2D regular grid mesh.

See also PbMesh for more explanations about data duplication.

PbRegularCartesianGrid2D::PbRegularCartesianGrid2D ( int  num_x,
int  num_y,
float  x_min,
float  y_min,
float  x_max,
float  y_max,
const float *  z,
SbBool  isDataDuplicate = TRUE 
)

Constructor of a 3D regular grid mesh.

See also PbMesh for more explanations about data duplication.

PbRegularCartesianGrid2D::PbRegularCartesianGrid2D ( int  num_x,
int  num_y,
const PbRegularCartesianGrid2D other_mesh 
)

Constructor of a regular grid mesh, by refining the given other_mesh.

PbRegularCartesianGrid2D::~PbRegularCartesianGrid2D (  ) 

Destructor.


Member Function Documentation

virtual const PbCell* PbRegularCartesianGrid2D::findContainingCell ( const SbVec3f point,
float  tolerance,
SbVec3f pcoord 
) const [virtual]

Find the mesh's cell that contains the point.

If the (optional) adjacent cell is given, searching the containing cell starts by the cells around this adjacent one. Returns also the parametric coordinates of the point in the found cell. Parametric coordinates are the coordinates of the point relative to a topologically equivalent unit cell. A point is inside a cell if its parametric coordinates range from 0 to 1. However we use a test with a tolerance value: a point is inside the cell if its parametric coordinates p verify -tolerance <= p <= 1+tolerance. Parametric coordinates are useful to interpolate the value in the cell (see PbCell::getValue). Attention! This method returns always the same address of an internal private cell. This private cell is updated each time findContainingCell is called. If the cell exists, it returns a PbPixelCell for a 2D mesh, or a PbQuadrangleCell for a 3D mesh.

Reimplemented from PbMesh.

virtual const PbCell* PbRegularCartesianGrid2D::findContainingCell ( const SbVec3f point,
float  tolerance,
SbVec3f pcoord,
const PbCell adjacent_cell 
) const [virtual]

Reimplemented from PbMesh.

virtual float PbRegularCartesianGrid2D::getArea (  )  const [virtual]

Gets the area of the mesh.

Reimplemented from PbMesh2D.

virtual const PbCell* PbRegularCartesianGrid2D::getCell ( int  cell_index  )  const [virtual]

Gets the cell which index is cell_index.

Returns NULL if the cell does not exist. If the cell exists, it returns a PbPixelCell for a 2D mesh, or a PbQuadrangleCell for a 3D mesh. Attention! This method returns always the same address of an internal private cell. This private cell is updated each time getCell is called.

Implements PbMesh.

void PbRegularCartesianGrid2D::getGeometry ( int &  num_x,
int &  num_y,
float &  x_min,
float &  y_min,
float &  x_max,
float &  y_max,
const float *&  z 
) const [inline]

Gets the mesh 3D geometry.

Attention! For a 2D mesh, z is NULL.

void PbRegularCartesianGrid2D::getGeometry ( int &  num_x,
int &  num_y,
float &  x_min,
float &  y_min,
float &  x_max,
float &  y_max 
) const [inline]

Gets the mesh 2D geometry.

virtual SbVec3f PbRegularCartesianGrid2D::getNodeCoord ( int  i,
int  j 
) const [virtual]

Gets the coordinates of a node defined by its i,j indices on the grid.

Implements PbGrid2D.

virtual SbVec3f PbRegularCartesianGrid2D::getNodeCoord ( int  nod_index  )  const [virtual]

Gets the coordinates of a node defined by its index.

Implements PbGrid2D.

PbRegularCartesianGrid2D& PbRegularCartesianGrid2D::operator= ( const PbRegularCartesianGrid2D mesh  ) 

Assignment operator.

Reimplemented from PbGrid2D.

void PbRegularCartesianGrid2D::setGeometry ( int  num_x,
int  num_y,
float  x_min,
float  y_min,
float  x_max,
float  y_max,
const float *  z 
)

Defines a new 3D geometry.

void PbRegularCartesianGrid2D::setGeometry ( int  num_x,
int  num_y,
float  x_min,
float  y_min,
float  x_max,
float  y_max 
)

Defines a new 2D geometry.


Friends And Related Function Documentation

int operator!= ( const PbRegularCartesianGrid2D m1,
const PbRegularCartesianGrid2D m2 
) [friend]

Inequality comparison operator.

int operator== ( const PbRegularCartesianGrid2D m1,
const PbRegularCartesianGrid2D m2 
) [friend]

Equality comparison operator.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 4 Sep 2023
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