4D vector class. More...
#include <Inventor/SbVec.h>
Public Member Functions | |
SbVec4ui32 () | |
SbVec4ui32 (const uint32_t v[4]) | |
SbVec4ui32 (uint32_t x, uint32_t y, uint32_t z, uint32_t w) | |
int32_t | dot (const SbVec4ui32 &v) const |
const uint32_t * | getValue () const |
void | getValue (uint32_t &x, uint32_t &y, uint32_t &z, uint32_t &w) const |
SbVec4ui32 & | setValue (const uint32_t v[4]) |
SbVec4ui32 & | setValue (uint32_t x, uint32_t y, uint32_t z, uint32_t w) |
SbVec4ui32 & | operator*= (int d) |
SbVec4ui32 & | operator*= (double d) |
SbVec4ui32 & | operator/= (int d) |
SbVec4ui32 & | operator/= (double d) |
SbVec4ui32 & | operator+= (const SbVec4ui32 &u) |
SbVec4ui32 & | operator-= (const SbVec4ui32 &u) |
template<typename T > | |
SbVec4ui32 (const T &v) | |
Friends | |
SbVec4ui32 | operator* (const SbVec4ui32 &v, int d) |
SbVec4ui32 | operator* (const SbVec4ui32 &v, double d) |
SbVec4ui32 | operator* (int d, const SbVec4ui32 &v) |
SbVec4ui32 | operator* (double d, const SbVec4ui32 &v) |
SbVec4ui32 | operator/ (const SbVec4ui32 &v, int d) |
SbVec4ui32 | operator/ (const SbVec4ui32 &v, double d) |
SbVec4ui32 | operator+ (const SbVec4ui32 &v1, const SbVec4ui32 &v2) |
SbVec4ui32 | operator- (const SbVec4ui32 &v1, const SbVec4ui32 &v2) |
int | operator== (const SbVec4ui32 &v1, const SbVec4ui32 &v2) |
int | operator!= (const SbVec4ui32 &v1, const SbVec4ui32 &v2) |
std::ostream & | operator<< (std::ostream &os, const SbVec4ui32 &v) |
| |
uint32_t & | operator[] (int i) |
const uint32_t & | operator[] (int i) const |
4D vector class used to store 4D integer vectors and points. This class is used throughout Open Inventor for arguments and return values.
SbRotation, SbRotationd, SbVec2d, SbVec2f, SbVec2i32, SbVec2s, SbVec3d, SbVec3f, SbVec3i32, SbVec3s, SbVec4b, SbVec4d, SbVec4f, SbVec4i32, SbVec4s, SbVec4ub, SbVec4us
SbVec4ui32::SbVec4ui32 | ( | ) | [inline] |
Default constructor.
The vector is initialized with zeros.
SbVec4ui32::SbVec4ui32 | ( | const uint32_t | v[4] | ) | [inline, explicit] |
Constructor given 4 components.
SbVec4ui32::SbVec4ui32 | ( | uint32_t | x, | |
uint32_t | y, | |||
uint32_t | z, | |||
uint32_t | w | |||
) | [inline] |
Constructor given 4 components.
SbVec4ui32::SbVec4ui32 | ( | const T & | v | ) | [inline, explicit] |
Constructor that converts an arbitrary SbVec4 to an SbVec4ui32.
int32_t SbVec4ui32::dot | ( | const SbVec4ui32 & | v | ) | const [inline] |
Returns dot (inner) product of vector and another vector.
void SbVec4ui32::getValue | ( | uint32_t & | x, | |
uint32_t & | y, | |||
uint32_t & | z, | |||
uint32_t & | w | |||
) | const |
Returns vector components.
const uint32_t* SbVec4ui32::getValue | ( | ) | const [inline] |
Returns vector components.
SbVec4ui32& SbVec4ui32::operator*= | ( | double | d | ) |
Component-wise scalar multiplication operator.
SbVec4ui32& SbVec4ui32::operator*= | ( | int | d | ) |
Component-wise scalar multiplication operator.
SbVec4ui32& SbVec4ui32::operator+= | ( | const SbVec4ui32 & | u | ) |
Component-wise vector addition operator.
SbVec4ui32& SbVec4ui32::operator-= | ( | const SbVec4ui32 & | u | ) |
Component-wise vector subtraction operator.
SbVec4ui32& SbVec4ui32::operator/= | ( | double | d | ) | [inline] |
Component-wise scalar division operator.
SbVec4ui32& SbVec4ui32::operator/= | ( | int | d | ) |
Component-wise scalar division operator.
const uint32_t& SbVec4ui32::operator[] | ( | int | i | ) | const [inline] |
Accesses indexed component of vector.
uint32_t& SbVec4ui32::operator[] | ( | int | i | ) | [inline] |
Accesses indexed component of vector.
SbVec4ui32& SbVec4ui32::setValue | ( | uint32_t | x, | |
uint32_t | y, | |||
uint32_t | z, | |||
uint32_t | w | |||
) |
Sets vector components.
SbVec4ui32& SbVec4ui32::setValue | ( | const uint32_t | v[4] | ) |
Sets vector components.
int operator!= | ( | const SbVec4ui32 & | v1, | |
const SbVec4ui32 & | v2 | |||
) | [friend] |
Inequality comparison operator.
SbVec4ui32 operator* | ( | double | d, | |
const SbVec4ui32 & | v | |||
) | [friend] |
Component-wise binary scalar multiplication operator.
SbVec4ui32 operator* | ( | int | d, | |
const SbVec4ui32 & | v | |||
) | [friend] |
Component-wise binary scalar multiplication operator.
SbVec4ui32 operator* | ( | const SbVec4ui32 & | v, | |
double | d | |||
) | [friend] |
Component-wise binary scalar multiplication operator.
SbVec4ui32 operator* | ( | const SbVec4ui32 & | v, | |
int | d | |||
) | [friend] |
Component-wise binary scalar multiplication operator.
SbVec4ui32 operator+ | ( | const SbVec4ui32 & | v1, | |
const SbVec4ui32 & | v2 | |||
) | [friend] |
Component-wise binary vector addition operator.
SbVec4ui32 operator- | ( | const SbVec4ui32 & | v1, | |
const SbVec4ui32 & | v2 | |||
) | [friend] |
Component-wise binary vector subtraction operator.
SbVec4ui32 operator/ | ( | const SbVec4ui32 & | v, | |
double | d | |||
) | [friend] |
Component-wise binary scalar division operator.
SbVec4ui32 operator/ | ( | const SbVec4ui32 & | v, | |
int | d | |||
) | [friend] |
Component-wise binary scalar division operator.
std::ostream& operator<< | ( | std::ostream & | os, | |
const SbVec4ui32 & | v | |||
) | [friend] |
Writes the vector to the specified output stream.
int operator== | ( | const SbVec4ui32 & | v1, | |
const SbVec4ui32 & | v2 | |||
) | [friend] |
Equality comparison operator.