SoCube Class Reference
[Shapes]

Cube shape node. More...

#include <Inventor/nodes/SoCube.h>

Inheritance diagram for SoCube:
SoShape SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoCube ()

Static Public Member Functions

static SoType getClassTypeId ()

Public Attributes

SoSFFloat width
SoSFFloat height
SoSFFloat depth

Detailed Description

Cube shape node.

This node represents a cuboid aligned with the coordinate axes. By default, the cube is centered at (0,0,0) and measures 2 units in each dimension, from -1 to +1. The cube is transformed by the current cumulative transformation and is drawn with the current lighting model, drawing style, material, and geometric complexity.

If the current material binding is PER_PART, PER_PART_INDEXED, PER_FACE, or PER_FACE_INDEXED, materials will be bound to the faces of the cube in this order: front, back, left, right, top, and bottom.

Textures are applied individually to each face of the cube; the entire texture goes on each face. On the front, back, right, and left sides of the cube, the texture is applied right side up. On the top, the texture appears right side up when the top of the cube is tilted toward the camera. On the bottom, the texture appears right side up when the top of the cube is tilted away from the camera.

OpenGL vertex arrays are used if they are available and if the environment variable IV_NO_VERTEX_ARRAY is not set.

FILE FORMAT/DEFAULT

ACTION BEHAVIOR

SEE ALSO

SoCone, SoCubeDetail, SoCylinder, SoFullSceneAntialiasing, SoSphere


Constructor & Destructor Documentation

SoCube::SoCube (  ) 

Creates a cube node with default settings.


Member Function Documentation

static SoType SoCube::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoShape.

virtual SoType SoCube::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoShape.


Member Data Documentation

Size in the z dimension.

Size in the y dimension.

Size in the x dimension.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 4 Sep 2023
Copyright © Thermo Fisher Scientific All rights reserved.
https://www.openinventor.com/