Stores the current interactive complexity.
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#include <Inventor/elements/SoInteractiveComplexityElement.h>
Public Member Functions | |
| virtual void | push (SoState *state) |
| virtual void | pop (SoState *, const SoElement *prevTopElement) |
Static Public Member Functions | |
| static SoType | getClassTypeId () |
| static int | getClassStackIndex () |
| static void | set (SoState *state, SoInteractiveComplexity *node) |
| static double | getScalarFieldValue (SoState *state, const SoSField *field) |
| static SbBool | getBooleanFieldValue (SoState *state, const SoSFBool *field) |
| static int | getEnumFieldValue (SoState *state, const SoSFEnum *field) |
Stores the current interactive complexity.
This element stores the current interactive complexity.
| static SbBool SoInteractiveComplexityElement::getBooleanFieldValue | ( | SoState * | state, | |
| const SoSFBool * | field | |||
| ) | [static] |
Return value of a SoSFBool.
| static int SoInteractiveComplexityElement::getClassStackIndex | ( | ) | [static] |
Returns the stack id for this element.
Reimplemented from SoAccumulatedElement.
| static SoType SoInteractiveComplexityElement::getClassTypeId | ( | ) | [static] |
Returns the type identifier for this class.
Reimplemented from SoAccumulatedElement.
| static int SoInteractiveComplexityElement::getEnumFieldValue | ( | SoState * | state, | |
| const SoSFEnum * | field | |||
| ) | [static] |
Return value of a SoSFEnum.
| static double SoInteractiveComplexityElement::getScalarFieldValue | ( | SoState * | state, | |
| const SoSField * | field | |||
| ) | [static] |
Return value of scalar field as a double.
| virtual void SoInteractiveComplexityElement::pop | ( | SoState * | , | |
| const SoElement * | prevTopElement | |||
| ) | [virtual] |
Pop method.
| virtual void SoInteractiveComplexityElement::push | ( | SoState * | state | ) | [virtual] |
Overrides push() method to copy values from next instance in the stack.
Reimplemented from SoAccumulatedElement.
| static void SoInteractiveComplexityElement::set | ( | SoState * | state, | |
| SoInteractiveComplexity * | node | |||
| ) | [static] |
Set the current SoInteractiveComplexity node.