SoShaderParameter4i Class Reference
[Shaders]

VSG extension Uniform shader parameter node storing a four-dimensional (integer) vector. More...

#include <Inventor/nodes/SoShaderParameter.h>

Inheritance diagram for SoShaderParameter4i:
SoUniformShaderParameter SoShaderParameter SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoShaderParameter4i ()
virtual bool isEqual (const SoUniformShaderParameter *param) const

Static Public Member Functions

static SoType getClassTypeId ()

Public Attributes

SoSFVec4i32 value

Detailed Description

VSG extension Uniform shader parameter node storing a four-dimensional (integer) vector.

This node allows the application to provide a uniform parameter of type four-dimensional vector of integers to a shader object, e.g. SoFragmentShader.

Uniform shader parameter nodes are usually added to the shader object's parameter field to affect only that specific shader program, but can also be inserted in the scene graph and affect all subsequent shader programs.

See the base classes SoShaderParameter and SoUniformShaderParameter for details.

FILE FORMAT/DEFAULT

SEE ALSO

SoShaderParameter, SoUniformShaderParameter, SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2f, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameterArray4i, SoShaderParameterMatrix, SoShaderParameterMatrixArray, SoShaderStateMatrixParameter, SoShaderObject, SoShaderProgram.


Constructor & Destructor Documentation

SoShaderParameter4i::SoShaderParameter4i (  ) 

Constructor.


Member Function Documentation

static SoType SoShaderParameter4i::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoUniformShaderParameter.

virtual SoType SoShaderParameter4i::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoUniformShaderParameter.

virtual bool SoShaderParameter4i::isEqual ( const SoUniformShaderParameter param  )  const [virtual]

Member Data Documentation

Specifies the parameter's value.

Default is (0,0,0,0).


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 4 Sep 2023
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