SoSkeletonProcessing2d Class Reference
[Hit-Or-Miss And Skeleton]

ImageViz SoSkeletonProcessing2d engine computes the morphological skeleton of objects. More...

#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoSkeletonProcessing2d.h>

Inheritance diagram for SoSkeletonProcessing2d:
SoImageVizEngine SoEngine SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

 SoSkeletonProcessing2d ()

Public Attributes

SoSFEnum computeMode
SoSFImageDataAdapter inBinaryImage
SoImageVizEngineOutput
< SoSFImageDataAdapter,
SoImageDataAdapter * > 
outBinaryImage

Detailed Description

ImageViz SoSkeletonProcessing2d engine computes the morphological skeleton of objects.

The skeleton of a set X is the line made up of those points for which the distance to the boundary of the set is reached by at least two points. During the first iteration, if $ Sup\{z_5,z_6\}<f(x)<Inf\{z_2,z_3\} $, the central point will be replaced with $ Sup\{z_5,z_6\} $.

Imagine that the set X is a very dry herb prairie which starts to burn from all the points of its boundary. The skeleton would be the line where the fires meet. Using the same analogy, we may define the quench function as the time for the fire to reach this line.

SoSkeletonProcessing_image01.png

Figure 1: Sq(X) is the quench function

SoSkeletonProcessing_image02.png

Figure 2: Some shapes and their skeletons

See also: SoEndPointsProcessing2d, SoTriplePointsProcessing2d, SoPruneProcessing2d.

FILE FORMAT/DEFAULT


Library references: skeleton


Constructor & Destructor Documentation

SoSkeletonProcessing2d::SoSkeletonProcessing2d (  ) 

Constructor.


Member Data Documentation

Select the compute Mode (2D or 3D or AUTO) Use enum ComputeMode.

Default is MODE_AUTO

The input binary image.

Default value is NULL. Supported types include: binary color image.

The output binary image.

Default value is NULL. Supported types include: binary image.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 4 Sep 2023
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