Class SoAssignLabelProcessing

  • All Implemented Interfaces:
    SafeDisposable

    public class SoAssignLabelProcessing
    extends SoImageVizEngine
    SoAssignLabelProcessing engine. The SoAssignLabelProcessing engine converts a binary image into a label image changing the values of its pixels/voxels to a specific value.

    The SoAssignLabelProcessing engine is used to assign a new specific label value to a binary image.

    A label image may be 16 or 32 bits per pixel. By default it is 2 bytes per pixel, but if the number of labels exceeds 65,535 then the output image is automatically converted to 4 bytes and then can manage more than 2 billion labels.

    File format/default:

    AssignLabelProcessing {

      computeMode MODE_AUTO
      inBinaryImage NULL
      labelValue 1
    }


    Library references: addmarker

    • Constructor Detail

      • SoAssignLabelProcessing

        public SoAssignLabelProcessing()
        Constructor.