Class SoLocalThicknessMapProcessing3d

  • All Implemented Interfaces:
    SafeDisposable

    public class SoLocalThicknessMapProcessing3d
    extends SoImageVizEngine
    SoLocalThicknessMapProcessing3d engine. This algorithm computes an inside 3D euclidean map of a 3D object. Each voxel will be assigned a value representing the diameter of the largest ball containing the voxel and entirely inscribed in the object, following the definition of Hildebrand&Ruegsegger, J.Microscopy, 185:1, 1997.

    File format/default:

    LocalThicknessMapProcessing3d {

      inBinaryImage NULL
      precisionMode PRECISE
    }


    Library references: thickness_map3d