Class SoSceneKit

  • All Implemented Interfaces:
    SafeDisposable

    public class SoSceneKit
    extends SoBaseKit
    Scene nodekit class. This nodekit is used to organize camera, (SoCameraKit), light, (SoLightKit), and object, (SoShapeKit, SoSeparatorKit, and SoWrapperKit) nodekits into a scene. A scene is composed of a list of cameras, a list of lights, and a list of children. There are three parts created by this nodekit: cameraList , lightList , and childList .

    The cameraList part is a list part of SoCameraKit nodes. The list itself is an SoNodeKitListPart, and since only one camera can be active at a time, the container of the list part is an SoSwitch node. Use setCameraNumber(), and the scene kit will set the switch to make that camera active.

    The lightList part is a list of SoLightKit nodes. The lightList is used to illuminate the objects contained in the childList part.

    The childList part contains a set of SoSeparatorKit nodes. You can add any kind of SoSeparatorKit to this list, including SoShapeKit and SoWrapperKit. Since each SoSeparatorKit in turn contains a childList , this part is used to describe a hierarchical scene. (See the reference page for SoSeparatorKit). All members of childList are lit by the lights in lightList and rendered by the active camera in cameraList .

    NOTES:

    • By default the viewer will not find the camera inside the SoCameraKit. To allow the viewer to find this camera the application must explicitly allow searching inside nodekits by calling the SoBaseKit static method setSearchingChildren. If the viewer does not find a camera in the scene graph it will create one automatically and attach to the created one.
    • If the viewer does find the camera inside the SoCameraKit, the viewer will not call its viewAll() method automatically. The application must make this call.

      PARTS

      (SoNodeKitListPart) cameraList
      This part is an SoNodeKitListPart It has a container that is an SoSwitch node. The list may contain only SoCameraKit nodekits. The active child of the SoSwitch is the active camera. This part is NULL by default, but is automatically created whenever you add a camera, as with setPart("cameraList[0]", myNewCamera) .

      (SoNodeKitListPart) lightList
      This part is an SoNodeKitListPart that uses an defines an SoGroup as its container The list may contain only SoLightKit nodekits. Add SoLightKits to this list and they will light the members of the childList of this SoSceneKit. This part is NULL by default, but is automatically created when you add a light.

      (SoNodeKitListPart) childList
      This part is an SoNodeKitListPart that uses an SoGroup for its container. The list may contain only SoSeparatorKit nodekits or nodekits derived from SoSeparatorKit (e.g., SoShapeKit and SoWrapperKit). These children represent the objects in the scene. This part is NULL by default, but is automatically created whenever you add a child to the childList. Also, when asked to build a member of the childList, the scenekit will build an SoShapeKit by default. So if the childList part is NULL, and you call: getPart("childList[0]", true) . the scene kit will create the childList and add an SoShapeKit as the new element in the list.

    File format/default:

    SceneKit {

      callbackList NULL
      cameraList NodeKitListPart {
      containerTypeName "Switch"
      childTypeNames "CameraKit"
      containerNode Switch {
      whichChild 0
      CameraKit {
      camera PerspectiveCamera {}
      }
      }
      }
      lightList NULL
      childList NULL
    }

    CATALOG PARTS

    All Parts

      Part NamePart TypeDefault TypeNULL Default
      callbackList NodeKitListPart yes
      cameraList NodeKitListPart yes
      lightList NodeKitListPart yes
      childList NodeKitListPart yes

    Extra Information for List Parts from Above Table

      Part NameContainer TypePossible Types
      callbackList Separator Callback, EventCallback

    See Also:
    SoAppearanceKit, SoBaseKit, SoCameraKit, SoLightKit SoNodeKit, SoNodeKitDetail, SoNodeKitListPart SoNodeKitPath, SoNodekitCatalog, SoSeparatorKit, SoShapeKit, SoWrapperKit
    • Constructor Detail

      • SoSceneKit

        public SoSceneKit()
        Constructor.
    • Method Detail

      • setCameraNumber

        public void setCameraNumber​(int camNum)
        Sets current camera index. This index refers to which child is active in the cameraList part (SoSwitch node).
      • getCameraNumber

        public int getCameraNumber()
        Gets current camera index. This index refers to which child is active in the cameraList part (SoSwitch node).