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SoRenderToTexturePropertypath Property

Specifies the scene graph(s) (OIV.Inventor.SoPath) to be rendered into the texture.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax
public SoMFPath path { get; }

Property Value

Type: SoMFPath
Remarks

For use with OIV.Inventor.Nodes.SoTexture2, only one path should be specified. For use with SoTextureCube map, six paths must be specified, one for each face of the cube in the order:

  • imagePosX (left)

  • imageNegX (right)

  • imagePosY (bottom)

  • imageNegY (top)

  • imagePosZ (back)

  • imageNegZ (front)

The node field has priority over the path field. Null by default.

See Also