SoWinGLGraphicConfig Class |
Represents an OpenGL graphics configuration for Microsoft Windows systems.
Namespace: OIV.Inventor.Components
The SoWinGLGraphicConfig type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | GetAccum | Returns the accumulation buffer depth (red, green, blue, and alpha). |
![]() | GetDepth | Returns the Z-buffer depth. |
![]() | GetFloatRGBAColor | Returns the floating point color depth (red, green, blue, and alpha). |
![]() | GetFullSceneAntialiasing | (Inherited from SoGLGraphicConfig.) |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetPixelFormat | Returns the pixel format identifier. |
![]() | GetRGBAColor | Returns the color depth (red, green, blue, and alpha). |
![]() | GetStencil | Returns the stencil buffer depth. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsAccelerated | Returns true if the OpenGL graphics configuration is accelerated. |
![]() | IsDoubleBuffer | Returns true if double-buffer mode is enabled, else false (single-buffer mode). |
![]() | IsStereoBuffer | Returns true if stereo buffer mode is supported. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This class is a representation of a Microsoft Windows pixel format. Compared to its parent class, this class adds a method to query the system-dependent pixel format information.