SoTexture3EnabledElement Methods |
The SoTexture3EnabledElement type exposes the following members.
Name | Description | |
---|---|---|
DisableForShapeCache | Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Get(SoState) | Calls Get(state, System.Int32(0)). | |
Get(SoState, Int32) | Used by shapes to figure out if they need to send texture coordinates. | |
GetClassStackIndex | Obsolete. Returns the stack id for this element. | |
GetDefault | By default there is not texture. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsDisabledForShapeCache | Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. | |
Pop | Overrides OIV.Inventor.Elements.SoTexture3EnabledElement.Pop(OIV.Inventor.Misc.SoState, OIV.Inventor.Elements.SoElement) method so side effects can occur in GL. | |
Push | Overrides OIV.Inventor.Elements.SoTexture3EnabledElement.Push(OIV.Inventor.Misc.SoState) so we can remember previous elements value and avoid making GL calls if this element has the same value. | |
Set(SoState, Boolean) | Calls Set(state, value, (OIV.Inventor.Nodes.SoNode )nullptr). | |
Set(SoState, Boolean, SoNode) | Used by Texture3ImageElement, set to true when a non-null image is set, set to false when there is no 3D texture image (the default). | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |