SoVertexShaderParameterBufferObjectstride Property |
Specifies the byte offset between consecutive generic vertex parameter.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax public SoSFInt32 stride { get; }
Public ReadOnly Property stride As SoSFInt32
Get
public:
property SoSFInt32^ stride {
SoSFInt32^ get ();
}
member stride : SoSFInt32 with get
Property Value
Type:
SoSFInt32Remarks If stride is 0, the values are understood to be tightly packed in the buffer object. The default value is 0.
See Also