KeepFramesPerSecondPolicy Constructor (UInt32, Single, Single) |
Namespace: OIV.RemoteViz.RenderingAssembly: OIV.RemoteViz (in OIV.RemoteViz.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax public KeepFramesPerSecondPolicy(
uint fpsTarget,
float qualityTarget,
float qualityThreshold
)
Public Sub New (
fpsTarget As UInteger,
qualityTarget As Single,
qualityThreshold As Single
)
public:
KeepFramesPerSecondPolicy(
unsigned int fpsTarget,
float qualityTarget,
float qualityThreshold
)
new :
fpsTarget : uint32 *
qualityTarget : float32 *
qualityThreshold : float32 -> KeepFramesPerSecondPolicy
Parameters
- fpsTarget
- Type: SystemUInt32
: FPS target, the value range is [1, 60].
- qualityTarget
- Type: SystemSingle
: frame quality target, the value range is [0, 1].
- qualityThreshold
- Type: SystemSingle
: frame quality threshold, the value range is [0, 1]. (qualityThreshold <= qualityTarget)
Remarks See Also