SoIndexedTexture2 Properties |
The SoIndexedTexture2 type exposes the following members.
Name | Description | |
---|---|---|
![]() | blendColor | Color used for BLEND model. |
![]() | borderColor | Defines border color used for border texture filtering. |
![]() | enableBorder | Enables borders for textures. |
![]() | enableCompressedTexture | Enables storage of textures on the graphics board in compressed form. |
![]() | imageIndex | This field contains the in-memory representation of the indexed texture image. |
![]() | internalFormat | Internal format for texture storage. |
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | magFilter | Specifies the OpenGL magFilter. |
![]() | maxAnisotropy | Specifies on a per-texture object basis, the maximum degree of anisotropy to account for in texture filtering. |
![]() | maxValue | |
![]() | minFilter | Specifies the OpenGL minFilter. |
![]() | minValue | Specifies the range of values which is mapped onto the color map (see OIV.Inventor.Nodes.SoColorMap). |
![]() | model | Specifies how to map texture onto surface. |
![]() | rescaleTexCoord | This field controls the way an image with non-power-of-two dimension is handled: |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
![]() | wrapS | Indicates what to do when texture coordinates in the S (horizontal) direction lie outside the range 0-1. |
![]() | wrapT | Indicates what to do when texture coordinates in the T (vertical) direction lie outside the range 0-1. |