SoRayPickActionIntersect Method (SbXfBox3f, Boolean) |
Bounding box: just return whether the ray intersects it.
Namespace: OIV.Inventor.ActionsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2023.1.3.0 (2023.1.3)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
public bool Intersect(
SbXfBox3f box,
bool useFullViewVolume
)
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>
Public Function Intersect (
box As SbXfBox3f,
useFullViewVolume As Boolean
) As Boolean
public:
[EditorBrowsableAttribute(EditorBrowsableState::Advanced)]
bool Intersect(
SbXfBox3f box,
bool useFullViewVolume
)
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
member Intersect :
box : SbXfBox3f *
useFullViewVolume : bool -> bool
Parameters
- box
- Type: OIV.InventorSbXfBox3f
- useFullViewVolume
- Type: SystemBoolean
Return Value
Type:
BooleanRemarks If useFullViewVolume is true, it intersects the picking view volume with the box. Otherwise, it uses just the picking ray, which is faster.
See Also