SoVolumeRender Properties |
The SoVolumeRender type exposes the following members.
Name | Description | |
---|---|---|
![]() | AbortCallback | Sets delegateto call during texture map rendering to test for an abort condition. |
![]() | boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. |
![]() | composition | Obsolete. Specifies color composition mode. |
![]() | dataSetIds | Specifies the list of volumes on which volume rendering is applied. |
![]() | fixedNumSlicesInRoi | When this field is set to false (the default), the number of samples set by OIV.VolumeViz.Nodes.SoVolumeRender.numSlices is the number of samples used for the region defined by the current ROI. |
![]() | interpolation | Interpolation mode. |
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | lightDirection | Obsolete. Light direction (relative to the volume). |
![]() | lighting | Obsolete. Indicates if lighting is required. |
![]() | lightIntensity | Obsolete. Light intensity in the range [0-1]. |
![]() | lowResMode | Sets the method to use when moving in low resolution. |
![]() | lowScreenResolutionScale | If OIV.VolumeViz.Nodes.SoVolumeRender.lowResMode is DECREASE_SCREEN_RESOLUTION, render the volume at a lower screen resolution. |
![]() | numSlices | Specifies the number of samples along each ray. |
![]() | numSlicesControl | Controls how the number of samples along each ray is determined. |
![]() | opacityCorrection | Controls whether opacity correction is done. |
![]() | opacityThreshold | Specifies a threshold opacity (alpha) value that defines voxels considered to be "solid" (non-transparent). |
![]() | projectedTileSubdivision | When doing volume projection (see OIV.Inventor.Nodes.SoProjection), only the geometry (corner vertices) of the LDM tiles are projected, not the individual voxels. |
![]() | renderMode | Specifies how the voxels along each sampling ray are combined to form the final image. |
![]() | samplingAlignment | Specifies which technique to use to align rayCast samples. |
![]() | subdivideTile | If true, LDM tiles will be subdivided for rendering. |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
![]() | viewAlignedSlices | Obsolete. |